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NPC Generator

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Advanced [show]


Dean Clare, Male Human [Permalink]

Personal [hide]

Description: An older man who is dressed in earthy colors with a yellow and blue handkerchief worn on his right side, he is not a threatening figure. His hair is long and blonde with streaks of red, and is pulled back with small yellow clips. His beard is red, braided, and well cared for. His otherwise smooth face is marked with small tiny scars.

Personality: He is overprotective of those who hire his services. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He's in love; and to settle down with his crush

Ideals: Gifted. Flaws: Shy. Bonds: Guardian, Poor, Has a crush. Occupation: Fisher

Voice: Ums and uhs a lot

Attributes [hide]

Dean Clare, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)10 (+0) 9 (-1)10 (+0)
Skills Acrobatics +4, Animal Handling +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +1

Possessions: 300 gp. Red-brown spinel (160 gp).


Social Check DCs


Clerebold Byron, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized pastel coat. His hair is cut close to his head. His violet eyes peer out from beneath his wide-brimmed pastel hat.

Personality: He is almost excessively polite to everyone, even when angry. He does not trust anyone and sleeps with one eye open.

History: Clerebold hails from a village terrorized by orcs. A freak accident while working with his Slave Trader mother left him crippled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To get a good night's sleep; and he wants revenge against orcs

Flaws: Shy, Insomniac, Disease. Bonds: Enemies. Occupation: Assassin

Voice: Jamaican accent

Attributes [hide]

Clerebold Byron, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)11 (+0) 12 (+1)15 (+2)
Skills History +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: Gold and topaz bottle stopper cork (600 gp). Brass mug with jade inlays (400 gp). Solid gold idol (800 gp).


Social Check DCs


Gomory Fawcett, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. Beneath his clothing is a huge mess of scar tissue. He wears a broad hat to hide his balding. He wears large thick round spectacles.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not trust anyone and sleeps with one eye open.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He helped his father out around the business and became quite the natural. He tends to his Actor job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Joker, Gifted. Flaws: Insomniac. Bonds: Slave, Job. Occupation: Actor

Voice: French accent

Attributes [hide]

Gomory Fawcett, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)14 (+2) 12 (+1)17 (+3)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Theobald Sheldon, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Painter does. He is portly but not overly obese. His golden hair is cut jaggedly and amateurishly. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is irascible and easily irritated. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born blind and as such lacked many opportunities for work. He went to a religious school and was inspired by the priests there in charitable deeds. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is compelled to act according to his religious beliefs

Flaws: Antagonistic, Disease. Bonds: Job, Criminal record, Religious. Occupation: Painter

Voice: Old thin voice

Attributes [hide]

Theobald Sheldon, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)13 (+1) 9 (-1)13 (+1)
Skills Deception +3, Investigation +3
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Drogo Hadlee, Male Human [Permalink]

Personal [hide]

Description: An older man who wears baggy yellow pantaloons and a pastel scarf, he is not a threatening figure. His hair is silver and curly. He has a dull look in his violet eyes.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is lazy and tries to find solutions quickly.

History: Sold as a small child to a wizard, Drogo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Drogo was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: To share knowledge with the world; and he is greedy

Ideals: Logical. Flaws: Lazy. Bonds: Enemies, Mentor, Rich. Occupation: Bellfounder

Voice: Squeaky

Attributes [hide]

Drogo Hadlee, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)10 (+0) 12 (+1)5 (-3)
Skills History +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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