Simon Windsor, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a white handlebar mustache and slicked back white hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is business-like. He takes instructions and follows them to the letter. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now spends his time doing works of charity.
Motivation: He is not mentally stable, and does not behave rationally; and to get a good night's sleep
Ideals: Athletic, Professionalism, Philantrophist, Logical. Flaws: Insomniac, Insane. Occupation: Architect
Voice: Scratchy, weak
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Patrick Weston, Male Human [Permalink]
Personal [hide]
Description: He dresses in grey turtlenecks beneath a white coat with brown slacks. He carries with him a set of greataxes on his belt, each one with a aquamarine on the hilt. His chestnut hair is knotted and matted. He wears a mask on his face.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is used to getting what he wants. In part because he is a meticulous planner.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He has taken up work as a Mercenary and fed both sides of the war false information with the goal of increasing casualties.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Fighting, Professionalism. Flaws: PTSD. Bonds: Job, Rich. Occupation: Mercenary
Voice: Aggressive tone
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 14 (+2) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Terran, Draconic, Dwarven
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
Possessions: 400 gp. Silver pearl (40 gp). Bloodstone (70 gp). Obsidian (13 gp). Brown-green garnet (40 gp).
Adelard Walcott, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He carries with him a set of longbows on his belt, each one with a amethyst on the hilt. He has a very tight haircut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Adelard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a Slave Trader soon after.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Fighting, Philantrophist. Bonds: Adventurer, Poor, Job. Occupation: Slave Trader
Voice: High pitched and raspy
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: Rose (30 gp). Moss agate (11 gp).
Don Huckabee, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a fancy tan suit. He sports a long white beard, and similarly colored long hair. He is very pretty but has cold, dead eyes.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born in the west. While studying, he fell in love. They married and had a daughter. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he's looking for his big break
Bonds: Attractive, Criminal record, Has a crush, Adventurer, Immigrant, In love. Occupation: Miller
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 7
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 4 (-3) | 8 (-1) | 8 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged -1 / 1d8-3, Grapple -1
Possessions: 600 sp. 2 Acid flasks.
Rolf Hartford, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears very tight pants and wife beaters, though occasionally he sports a yellow coat. His silver hair is cut jaggedly and amateurishly. He tend to wears goggles to shield his eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a font of random trivia from the lore and stories he has discovered
History: The child of a Actor, who enjoyed hunting, Rolf was taken on many hunting expeditions. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Due to his spouse's obsession with being a Actor they were divorced and he won custody of their daughter. He worked as a Body Guard, and he later adopted a second daughter.
Motivation: Wishes to resurrect an old love; and he's looking for his big break
Ideals: Logical. Bonds: Family, Nature, Adventurer, In love. Occupation: Body Guard
Voice: Irish accent
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 10 pp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!