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NPC Generator

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Advanced [show]


Drogo Rylan, Male Human [Permalink]

Personal [hide]

Description: He dresses in grey turtlenecks beneath a black coat with tan slacks. His skin is fair and his fingers are delicate and long. He has a very tight haircut. His green eyes lackadaisically let the world flow into them.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born to a poor family in the city he treasured whatever gifts he got. Drogo liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants a kiss; and he's attracted to the pc

Ideals: Disciplined. Bonds: Attractive, Poor, Nature, Has a crush. Occupation: Barkeep

Voice: Squeaky

Attributes [hide]

Drogo Rylan, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)12 (+1) 14 (+2)11 (+0)
Skills Animal Handling +4, Athletics +2
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1300 sp.


Social Check DCs


Arnold Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He is physically well-built. He has a very tight haircut. His gray eyes dart from person to person.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He also has developed a complete distrust of the Animal Trainer profession.

History: Arnold hails from a village terrorized by brigands. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He's in love; and he's attracted to the pc

Flaws: Shy. Bonds: Job, Enemies, Criminal record, Has a crush. Occupation: Armorer

Voice: Stutters

Attributes [hide]

Arnold Pinkerton, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)9 (-1) 15 (+2)10 (+0)
Skills Athletics +3, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 12000 cp. 1 Masterwork Common Melee.


Social Check DCs


Miles Clinton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is constantly adorned with expensive silk clothing, often dyed in bright blue and black, and wears rings and necklaces with large, colorful gems. His hair is black and very short. His eyes are amber and catlike.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Interpreter arts, while his father instructed him in etiquette, music and courtly manner. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He loathes his own lifestyle; and to reunite with his old friends

Ideals: Athletic. Flaws: Depressed. Bonds: Rich, Criminal record, Adventurer, Attractive. Occupation: Interpreter

Voice: Sore throat, cough

Attributes [hide]

Miles Clinton, Male Human Fighter 4
Medium (5'6") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)8 (-1) 8 (-1)14 (+2)
Skills Acrobatics +3, Arcana +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. Pink pearl (110 gp). Jade (110 gp). 1 Darkwood Shield. 1 Half-Plate. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Kody Shirley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears a grey coat over a red low-cut shirt, and a small hat upon his head. He has a hunchback. He sports a flattop hair cut. His eyes are violet.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to loving parents in a slum to the north. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He used his abilities to travel the world and help people.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Poor, Religious. Occupation: Sculptor

Voice: Voice breaks

Attributes [hide]

Kody Shirley, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)9 (-1) 13 (+1)9 (-1)
Skills Intimidation +1, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Freshwater pearl (5 gp). Freshwater pearl (5 gp). Fiery yellow corundum (800 gp).


Social Check DCs


Raymond Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He carries with him a set of whips, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His long silver hair reaches down to his waist. His eyes are likewise amber.

Personality: He is fixated on the number 16. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Gifted from a young age, Raymond studied abroad. A few years later when the east was not economically sound they moved to his current location. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Nature, Immigrant. Occupation: Sculptor

Voice: Voice breaks

Attributes [hide]

Raymond Brownrigg, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)18 (+4) 13 (+1)9 (-1)
Skills Deception +1, Survival +3
Senses Passive Perception 11
Languages Common, Draconic, Giant, Elven, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs

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