Anselm Atherton, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He likes to wear white tank tops with brown pants. His blonde hair is thinning but still full. His eyes are green and he is always smoking a pipe.
Personality: Anselm wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born into a rich family. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 7 years later his spouse died after the birth of his son. Heartbroken, Anselm never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: Many brigands want him driven away; and money/treasure
Ideals: Disciplined. Flaws: Impulsive. Bonds: Rich, In love, Enemies. Occupation: Performer
Voice: Aggressive tone
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 6 (-2) | 11 (+0) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
Possessions: 100 gp. 1 Silver holy symbol.
Adam Clapham, Male Human [Permalink]
Personal [hide]
Description: An older man who wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, he is not a threatening figure. He has shaved his head bald. He has blue eyes and a white hat with a green feather.
Personality: Adam wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He is the product a well kept family trust fund and as such has never really known need. A freak accident while working with his Bricklayer father left him crippled. He has since lost track of the people in his past.
Motivation: To reunite with his absent father.
Ideals: Disciplined. Flaws: Disease. Bonds: Rich, Job, Family. Occupation: Mason
Voice: High pitched, excited
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 2100 sp.
Justin Budd, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and usually wears his black robe and has his crossbow always slung over his shoulder. He keeps his brown hair in a pixie cut. His green eyes are slightly larger than normal.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He can't help but pocket interesting objects he comes across
History: Born in the west his family was never financially stable. While studying, he fell in love. They married and had a son. He has recently gotten a pet goose that steals things from people.
Motivation: He seems to be bored by most things; and seeks redemption
Flaws: Emotional, Mundane. Bonds: Criminal record, Poor, In love. Occupation: Laborer
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 8 (-1) | 10 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +5
Possessions: 20 pp. Citrine (50 gp). Citrine (50 gp). Black pearl (1200 gp). 1 Minor magic item.
Trey Staurheim, Male Human [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and he perpetually has his kukri ready. His head has been shaved. His otherwise smooth face is marked with small tiny scars.
Personality: Abrasive and pushy, he has a hard time making friends. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Born in a small village he learned the ways of the warrior from his mother. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. After a long history of fighting, Trey and his spouse have recently divorced.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Occupation: Adventurer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp.
Peter Hackney, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large pastel jacket. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is always cut to a buzz. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He is very quiet and rarely speaks above a whisper. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was raised by priests from a young age. Brilliant and gifted he never wanted to apply himself. He was granted divine powers by his dying brother.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Religious, Mentor. Occupation: Shoemaker
Voice: Squeaky
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 8 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1 Good lock. 1 Disguise kit. 1 Healer’s kit.
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Their contribution stands as a beacon of hope for all adventurers!