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NPC Generator

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Advanced [show]


Roland Dryden, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a simple burlap shirt and baggy pants. He conceals his longsword with his veritable burlap sack of a shirt. His hair is blonde, silky, and of moderate length. He has green eyes and a grey hat with a blue feather.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He invites people to come help in his community garden.

History: He comes from a rich southern family. His family was turned out during the war. He and his family wandered south to less war torn lands. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Mundane, PTSD. Bonds: Attractive, Rich. Occupation: Stylist

Voice: American accent

Attributes [hide]

Roland Dryden, Male Human Fighter 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 8 (-1)7 (-2) 14 (+2)10 (+0)
Skills Acrobatics +1, Athletics +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Bernard Shelly, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a green armored body suit, with a simple black line shooting up and back down. He has a very tight haircut. He wears crescent spectacles with a black brim.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a habit of throwing himself into exceedingly dangerous situations.

History: Bernard was born the youngest of three triplets. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He then took over the family business and is one of the better Bowyer for hire.

Motivation: To prove his worth to the world.

Flaws: Impulsive, Racist. Bonds: Job, Family. Occupation: Bowyer

Voice: Scratchy, weak

Attributes [hide]

Bernard Shelly, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)11 (+0) 8 (-1)12 (+1)
Skills Acrobatics +5, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +1

Possessions: 1500 sp. Tourmaline (160 gp). Moss agate (6 gp). Malachite (6 gp).


Social Check DCs


Clerebold Kensley, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He carries a battered falchion and tarnished scimitar as well. His silver hair is cut jaggedly and amateurishly. He has gray eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He works hard and plays hard.

History: Clerebold was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To unite with his sister; and to find somewhere to settle down

Ideals: Fighting. Flaws: Mundane, Hedonist. Bonds: Attractive, Family. Occupation: Healer

Voice: Aggressive tone

Attributes [hide]

Clerebold Kensley, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)13 (+1) 11 (+0)13 (+1)
Skills Nature +3, Perception +2
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Deep blue spinel (400 gp). Brown-green garnet (50 gp). Violet garnet (400 gp).


Social Check DCs


Trym Rodney, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is wearing a long, black, dusty cloak. His chestnut hair is styled in orderly dreadlocks. His eyes are blue.

Personality: While he acts the brute, he is far gentler than he would appear. He is able to fit into much smaller and tighter spaces than normal.

History: His father raised him in a mountain cabin. He worked as a nervous Actor and found it very stressful. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A rival would like him out of the picture; and expand his business

Ideals: Fighting, Gifted. Bonds: Nature, Job, Criminal record. Occupation: Actor

Voice: Jittery and nervous

Attributes [hide]

Trym Rodney, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 7 (-2)15 (+2) 13 (+1)9 (-1)
Skills Investigation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Gnoll, Ignan
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1100 sp.


Social Check DCs


Gerard Marlowe, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears a well pressed and immaculate suit (or dress), marred by sweets. His auburn hair and beard is wavy and long. His eyes are blue and catlike.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He always tries to repair and not replace. It was this mentality that drove him into the Brewer business.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Brewer arts, while his mother instructed him in etiquette, music and courtly manner. His father took him hunting and taught him how to get in the mind of other creatures. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is greedy.

Ideals: Persistence. Flaws: Ugly, Depressed. Bonds: Rich, Nature. Occupation: Brewer

Voice: Timid voice

Attributes [hide]

Gerard Marlowe, Male Human Fighter 4
Medium (6'6") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)16 (+3) 14 (+2)12 (+1)
Skills Acrobatics +4, Religion +5
Senses Passive Perception 12
Languages Common, Ignan, Gnome, Elven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +5

Possessions: 18000 cp. Bloodstone (30 gp). 1 Minor magic item.


Social Check DCs

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