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NPC Generator

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Advanced [show]


Geoffrey Axton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a brown collared shirt and red pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He wears his silver hair down. His ears are large.

Personality: Overbrimming with self-confidence, Geoffrey isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He always tries to repair and not replace. It was this mentality that drove him into the Layabout business.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Persistence, Logical. Flaws: Ugly. Bonds: Religious. Occupation: Layabout

Voice: Slow speaker

Attributes [hide]

Geoffrey Axton, Male Human Fighter 4
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)11 (+0) 12 (+1)15 (+2)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 17000 sp. 1 Minor magic item.


Social Check DCs


Dean Reed, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He wears a tan shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His silver hair is cut jaggedly and amateurishly. His fair skin shows little sign of his aristocratic breeding.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Animals are drawn to him, and he is able to talk to them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. Since then, he has sought to make the best of life.

Motivation: He feels that his past leaves him morally obligated to help; and he is a bit of a kleptomaniac

Ideals: Gifted, Optimist. Flaws: Disease. Bonds: Attractive, Criminal record. Occupation: Layabout

Voice: Pronounces difficult words wrong

Attributes [hide]

Dean Reed, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)15 (+2) 13 (+1)8 (-1)
Skills Nature +4, Persuasion +1
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 18000 cp. Rock crystal (30 gp). Hematite (6 gp). 1 Half-Plate. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Drogo Rylan, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears a tan vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his tan boots flare out at the collars. He has styled his white hair well, parting it to the right. He wears round tiny glasses practically rammed into his face.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He served in the navy to pay for his family's outstanding loans. Because his mother participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: A deep hatred of brigands; and to get a good night's sleep

Flaws: Insomniac. Bonds: Enemies, Family, Military, Immigrant. Occupation: Sailor

Voice: Timid voice

Attributes [hide]

Drogo Rylan, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)12 (+1) 14 (+2)12 (+1)
Skills Animal Handling +4, Nature +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 700 sp. Deep green spinel (140 gp). Black pearl (400 gp). 1 Masterwork Light wooden shield.


Social Check DCs


Adelard Hastings, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is dressed in earthy colors with a brown and green handkerchief worn on his left side. He has a very tight haircut. His eyes, though not visible through his cowl, are hazel.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is able to make almost anything out of random pieces of junk.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. A few years later when the north was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Persistence, Gifted. Flaws: Ugly. Bonds: Religious, Immigrant, Job. Occupation: Marshal

Voice: Ums and uhs a lot

Attributes [hide]

Adelard Hastings, Male Human Fighter 4
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 8
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 12 (+1)16 (+3) 9 (-1)8 (-1)
Skills Arcana +5, Insight +1
Senses Passive Perception 9
Languages Common, Infernal, Elven, Orc
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 43000 sp.


Social Check DCs


Henry Hadley, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He keeps his silver hair in a pixie cut. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a pair of adventurers, Henry grew up listening to his father's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur, Athletic. Flaws: Ugly, Insane. Bonds: Adventurer. Occupation: Glassblower

Voice: Slurs words

Attributes [hide]

Henry Hadley, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)14 (+2) 14 (+2)13 (+1)
Skills Performance +3
Senses Passive Perception 12
Languages Common, Orc, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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