Theodoric Barney, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing a long, grey, dusty cloak. His hair is brown and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Theodoric lived on a farm with his father, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help
Ideals: Athletic, Logical. Flaws: Ugly. Bonds: Criminal record, Family, Immigrant. Occupation: Bellfounder
Voice: Timid voice
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 14 (+2) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1 Superior lock.
Don Soames, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears brown trousers with violet and pastel striped suspenders. He wears various colorful collared shirts. With bright golden hair and a scraggly beard. This gray eyed easterner is not easily forgotten.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Don was raised in a hard working conservative environment. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has achieved small success as a Cartwright.
Motivation: Marry his brother to traveling adventurers; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Disciplined, Justice. Bonds: Job, Criminal record, Family. Occupation: Cartwright
Voice: Draws out vowels
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 17 (+3) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Goblin
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
Possessions: 1 Minor magic item.
Guy Brent, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a tan tunic with grey highlights, and long blue pants that bunch up around his shoes. His chestnut hair and beard is wavy and long. His eyes, though not visible through his cowl, are gray.
Personality: He acts crazy and hedonistic. He is skeptical of what others tell him and is slow to trust.
History: He was born in the south, but his parents moved at a very young age to the north. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He's also a talented Courier, but doesn't like to broadcast it.
Motivation: He'd like to take his coworkers down a peg; and someone believes him a fraud
Flaws: Hedonist, Shy. Bonds: Immigrant, Job, Enemies. Occupation: Laborer
Voice: Switch between two voices
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 13 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp.
Don Lincoln, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'10" and wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. His chestnut hair is long and unkept. This green eyed northerner is not easily forgotten.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He receives visions of the future at random moments
History: Born in the north his family was never financially stable. His psionic abilities were realized during a raid on his village. He has achieved small success as a Sage.
Motivation: Balancing his hectic life and new Sage responsibilities is difficult; and to be a mayor again
Ideals: Gifted. Flaws: Ugly, Secretive. Bonds: Poor, Job. Occupation: Sage
Voice: Relaxed voice
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 7 (-2) | 8 (-1) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. 1 Thunderstones.
Justin Jacobs, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and prefers to wear grey clothing when he does not wear armor. He is bald on top and has large silver tufts of hair around his ears. He wears an eyepatch.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Marshal arts, while his father instructed him in etiquette, music and courtly manner. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and a rival would like him out of the picture
Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Enemies, Rich, Criminal record. Occupation: Marshal
Voice: Spanish accent
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 13 (+1) | 10 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 400 gp. Deep green spinel (100 gp). Black opal (900 gp).
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Their contribution stands as a beacon of hope for all adventurers!
