Heward Bentley, Male Human [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: The child of western immigrants he idolized his father. Heward was born on a far western island where he grew up under the tutelage of his father, an expert Bellfounder. He moves from town to town, unable to find a place to settle.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Justice. Flaws: Ugly, Insane, Antagonistic. Bonds: Immigrant. Occupation: Bellfounder
Voice: Indian accent
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 40 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 18 (+4) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Celestial, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5
Possessions: 100 gp.
Ernest Hadley, Male Human [Permalink]
Personal [hide]
Description: This southern man wears tight fighting clothing, which leaves very little to the imagination. His clothes are grease stained in places. His hair is greying and his face has many wrinkles. His fair skin shows little sign of his aristocratic breeding.
Personality: This man loves writing and to teach people writing more than just about anything. When he's not drinking or sleeping the drinks off, he's doing writing.
History: Ernest was born with his mother's beautiful face. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He moves from town to town, unable to find a place to settle.
Motivation: Wants a kiss; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic. Bonds: Poor, Immigrant, Attractive. Occupation: Soapmaker
Voice: Sounds elderly
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp.
Adelard Winthrop, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. His silver hair is styled in orderly dreadlocks. He wears large thick round spectacles.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is lazy and tries to find solutions quickly.
History: He got into the Marshal business at a young age. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has achieved small success as a Marshal.
Motivation: Balancing his hectic life and new Marshal responsibilities is difficult.
Ideals: Justice. Flaws: Lazy, Antagonistic. Bonds: Poor, Job. Occupation: Marshal
Voice: Thin and wheezing
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 24000 cp. 1 Minor magic item.
Miles Peyton, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is renowned for his bright white suits and hats. His red hair is lengthy. His skin is flawless and his brown eyes scan people very quickly.
Personality: He can speak with the recently deceased. He is lazy, self-centered, vain, and jealous.
History: Born in a small village he learned the ways of the warrior from his father. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. After a long history of fighting, Miles and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he's looking for his big break
Ideals: Gifted, Fighting. Flaws: Selfish, Antagonistic. Bonds: Attractive, Adventurer. Occupation: Mason
Voice: Jamaican accent
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 15 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Sylvan, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 500 gp. Golden yellow topaz (500 gp). Peridot (80 gp). Alexandrite (500 gp). 1 Minor magic item.
Lance Heiser, Male Human [Permalink]
Personal [hide]
Description: This man wears clothing that is held on in multiple layers but all of it is in poor condition, and sports empty pouches on his belt. His small hat is riddled with cuts and holes. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Lance wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born to a Jeweler, his mother struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.
Motivation: Revenge; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Disciplined, Philantrophist. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Navigator
Voice: Voice breaks
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 9 (-1) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Draconic, Giant
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 27000 sp. Golden yellow topaz (900 gp). Peridot (50 gp). Silver pearl (160 gp).
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