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NPC Generator

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Advanced [show]


John Colby, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses well, typically a more casual-formal manner. His red hair is still thick. His violet eyes peer out from beneath his wide-brimmed white hat.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. When he's not drinking or sleeping the drinks off, he's doing music.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His first spouse was a Server, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has never given up on his music dream.

Motivation: An old rival family wants him found.

Ideals: Artistic. Flaws: Insomniac. Bonds: Attractive, Slave, Family. Occupation: Healer

Voice: Rhymes sentences (sorry)

Attributes [hide]

John Colby, Male Human Fighter 4
Medium (5'0") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 7 (-2)5 (-3) 13 (+1)10 (+0)
Skills Arcana -1, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 9000 sp. 1 Minor magic item.


Social Check DCs


Arnold Sydney, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society and is in decent physical shape. His auburn hair, when down, is lengthy. He has a dull look in his amber eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born blind and as such lacked many opportunities for work. Brilliant and gifted he never wanted to apply himself. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he is greedy

Ideals: Philantrophist, Gifted. Flaws: Antagonistic, Disease. Bonds: Rich. Occupation: Assassin

Voice: Low and grunting

Attributes [hide]

Arnold Sydney, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)9 (-1) 16 (+3)10 (+0)
Skills Deception +2, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: Silver pearl (80 gp).


Social Check DCs


Guy Camden, Male Human [Permalink]

Personal [hide]

Description: 6'0" and muscular, this western man wears many layers of old clothing at all times. His chestnut hair is cut short. His face is scarred and worn.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. The war was a terrible time for him, and Guy does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to loving parents in a slum to the west. He was an athlete and attended two major summer competitions. He never won. After a long history of fighting, Guy and his spouse have recently divorced.

Motivation: Wants to work out more often; and he loathes his own lifestyle

Ideals: Athletic. Flaws: Ugly, Antagonistic, Depressed. Bonds: Poor, Military. Occupation: Gardener

Voice: Indian accent

Attributes [hide]

Guy Camden, Male Human Fighter 4
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)14 (+2) 14 (+2)13 (+1)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 12000 cp. 1 Minor magic item.


Social Check DCs


Odo Tattersall, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he likes to wear ponchos typically of a light blue in addition to tight pants. His hair is blonde, silky, and of moderate length. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A deeply religious man he believes everything happens for a reason. He takes great joy in being the best Mercenary in town.

History: He comes from a rich southern family. A freak accident while working with his Locksmith mother left him crippled. He then took over the family business and is one of the better Mercenary for hire.

Motivation: He would like to get married and retire; and he has money and likes to spend it

Flaws: Disease. Bonds: Attractive, Religious, Job, Rich, Has a crush. Occupation: Mercenary

Voice: Ums and uhs a lot

Attributes [hide]

Odo Tattersall, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)16 (+3) 14 (+2)8 (-1)
Skills Nature +5, Performance +1
Senses Passive Perception 12
Languages Common, Auran, Abyssal, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Odo Beitz, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination, and he perpetually has his longbow ready. His blonde hair is cut short with large spiked bangs in the front. He wears an eyepatch.

Personality: He has always had a great fascination with Human culture. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to loving parents in a slum to the east. As a young adult he joined a group advocating for an improvement in Human conditions. He now mingles about in high society.

Motivation: Human compassion; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Racist, Impulsive. Bonds: Poor. Occupation: Navigator

Voice: Loud with bravado

Attributes [hide]

Odo Beitz, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 8 (-1)8 (-1) 9 (-1)9 (-1)
Skills Arcana +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs

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