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Advanced [show]


Simon Thorpe, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He is dressed in a clean black cloak covering his clean studded leather. His hair is black and very short. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Simon is depressed about a lot of things. He tends to be a nihilist. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in the east to a Dyer, Simon learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dyer work with an outfit from a few towns over. Dyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 15 years.

Motivation: Several ex partners dislike his way of doing things and want revenge; and sabotage a competitor

Flaws: Depressed, Fearful. Bonds: Job, Enemies. Occupation: Dyer

Voice: Low and grunting

Attributes [hide]

Simon Thorpe, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)15 (+2) 16 (+3)10 (+0)
Skills Investigation +4, Perception +5
Senses Passive Perception 15
Languages Common, Draconic, Giant
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Gomory Chatham, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He carries with him a set of glaives on his belt, each one with a jet on the hilt. He keeps his silver hair in a pixie cut. He wears round tiny glasses practically rammed into his face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He invites people to come help in his community garden.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He now spends his time doing works of charity.

Motivation: To unite with his brother; and his relatives are trying to arrange a marriage

Ideals: Fighting, Philantrophist. Flaws: Disease. Bonds: Family, Rich. Occupation: Seamstress

Voice: Dutch accent

Attributes [hide]

Gomory Chatham, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 12 (+1)13 (+1) 10 (+0)10 (+0)
Skills Acrobatics +0, Deception +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: Solid gold idol (900 gp). Solid gold idol (900 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Masterwork Common Melee.


Social Check DCs


Dustin York, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is dressed in an above average manner. He has shaved his head bald. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He got into the Junk Dealer business at a young age. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has achieved small success as a Junk Dealer.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Extrovert, Gifted. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Junk Dealer

Voice: Nasally tone

Attributes [hide]

Dustin York, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)15 (+2) 17 (+3)8 (-1)
Skills Investigation +4, Performance +1
Senses Passive Perception 13
Languages Common, Giant, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Hubert Blackwood, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'5" and wears a tight fitting brown shirt and pants. His right hand appears badly burned and disfigured. He wears his brown hair up in a very large beehive style do. His gray eyes dart from person to person.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying brother.

Motivation: To be a Knight again; and further expansion of business

Ideals: Joker, Gifted. Bonds: Job, Rich. Occupation: Locksmith

Voice: Russian accent

Attributes [hide]

Hubert Blackwood, Male Human Fighter 4
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 10 (+0)11 (+0) 9 (-1)11 (+0)
Skills Insight +1, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Lewis Livingstone, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and his gloved hand is found clutching a bow. His auburn hair is knotted and matted. He wears round tiny glasses practically rammed into his face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a pair of adventurers, Lewis grew up listening to his mother's many stories. Lewis liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now mingles about in high society.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Disciplined, Justice. Bonds: Rich, Adventurer, Nature. Occupation: Mercenary

Voice: German accent

Attributes [hide]

Lewis Livingstone, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 7 (-2)16 (+3) 17 (+3)16 (+3)
Skills History +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Abyssal, Draconic, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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