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NPC Generator

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Advanced [show]


Frederick Altham, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a white cloak and cross-gartered red stockings and is in decent physical shape. His brown hair is thinning but still full. His brown eyes dart from person to person.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He would rather hide behind his crafts than deal with other people.

History: Born in the east to a Masseuse, Frederick learned a great deal about his father's area of expertise. Over the years he perfected his riding and shooting skills. He ran away from his former home and has been making his living as a Masseuse for the past few years.

Motivation: Balancing his hectic life and new Masseuse responsibilities is difficult.

Ideals: Joker, Artistic. Flaws: Shy. Bonds: Job, Nature. Occupation: Masseuse

Voice: Sounds elderly

Attributes [hide]

Frederick Altham, Male Human Fighter 4
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)9 (-1) 13 (+1)17 (+3)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. Eyepatch with mock eye of sapphire and moonstone (700 gp). Large well-done wool tapestry (500 gp).


Social Check DCs


Lewis Carlton, Male Human [Permalink]

Personal [hide]

Description: A 5'7" western man, he dresses well, typically a more casual-formal manner. His red hair is drawn into a tight pony tail with a dagger scrunchie. His green eyes are passionate and lively.

Personality: Stoic and calm, he prefers to meditate than take action. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Lewis is combative with any and all who dare try his patience in the slightest.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Lewis liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Disciplined, Justice. Bonds: Attractive, Religious, Nature. Occupation: Miller

Voice: French accent

Attributes [hide]

Lewis Carlton, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)10 (+0) 13 (+1)17 (+3)
Skills Medicine +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Aldous Alton, Male Human [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he wears professional attire. His blonde hair is smooth and relatively long. His eyes are a pleasant gray.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: The child of a Soapmaker, who enjoyed hunting, Aldous was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Aldous took refuge in the large cave and found the beat up shortspear and armor he uses now. After a long history of fighting, Aldous and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Mentor, Nature. Occupation: Masseuse

Voice: Loud with bravado

Attributes [hide]

Aldous Alton, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)18 (+4) 13 (+1)15 (+2)
Skills Deception +4, Stealth +4
Senses Passive Perception 11
Languages Common, Celestial, Halfling, Gnoll, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2700 sp. Ceremonial electrum dagger with a star ruby in the pommel (700 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). Gold and topaz bottle stopper cork (700 gp).


Social Check DCs


Tim Clayden, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair, while still mostly black, has prominent grey streaks. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His father was a soldier and died while he was still young. Tim was left his father's suit of armor and trained in its use and care. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and he wants nothing more than to rejoin the army

Ideals: Passionate, Artistic. Flaws: Ugly. Bonds: Job, Military. Occupation: Guard

Voice: Mousy voice

Attributes [hide]

Tim Clayden, Male Human Fighter 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)8 (-1) 8 (-1)7 (-2)
Skills Intimidation +0, Performance +0
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Patrick Blakeley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a tight fitting pastel shirt and pants. He has a small bristly mustache and wavy blonde hair. His gray eyes dart from person to person to random spaces in the air.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a Bounty Hunter, his father struggled to pay the bills. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality.

Ideals: Entrepeneur. Flaws: Terse. Bonds: Adventurer, Poor. Occupation: Interpreter

Voice: pre-pubescent

Attributes [hide]

Patrick Blakeley, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)16 (+3) 8 (-1)10 (+0)
Skills History +5, Nature +5
Senses Passive Perception 9
Languages Common, Undercommon, Halfling, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs

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