Randal Nibley, Male Human [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He is bristling with hidden weapons, mostly axes and bastard swords. He wears his blonde hair down. His hazel eyes are passionate and lively.
Personality: Randal is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born several months after his father was called into army service. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has since lost track of the people in his past.
Motivation: Wants to raise his children well.
Ideals: Extrovert, Philantrophist. Bonds: Criminal record, Military, Family. Occupation: Shoemaker
Voice: Voice breaks
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 8 (-1) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 800 sp. Freshwater pearl (15 gp). Eye agate (15 gp). Tourmaline (80 gp).
Jocelyn Cooper, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing colorful clothing, dressed as a Butcher. He keeps his long blonde hair kept up in a rat tail. His gray eyes peer out from beneath his deerstalker brown hat.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He got into the Butcher business at a young age. He worked as a nervous Butcher and found it very stressful. He has since lost track of the people in his past.
Motivation: Wants to have a good time and be beloved; and regain custody of his daughter
Ideals: Athletic, Justice, Optimist. Flaws: Impulsive. Bonds: Job, Family. Occupation: Butcher
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 14
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 16 (+3) | 16 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnoll, Orc, Halfling
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
Possessions: Just what you see.
Wymar Read, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a white wide-brimmed hat and white clothes. He wears his brown hair up. His eyes are brown and catlike.
Personality: He is a Adventurer first and foremost. He believes firmly that knowledge should be universal. He is used to getting what he wants. In part because he is a meticulous planner.
History: Wymar was raised in a hard working conservative environment. He worked as a nervous Adventurer and found it very stressful. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: A rival would like him out of the picture; and to find somewhere to settle down
Ideals: Professionalism. Flaws: Mundane. Bonds: Job, Criminal record. Occupation: Adventurer
Voice: Voice breaks
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 7 (-2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 20000 cp. 1 Minor magic item.
Adam Lindsay, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He keeps his blonde hair in a pixie cut. His thin eyebrows rest above his beady violet eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is able to fit into much smaller and tighter spaces than normal.
History: He was born at the edge of vast island. He worked as a nervous Bookbinder and found it very stressful. He has worked as a Bookbinder like his mother before him.
Motivation: To be a Assassin again; and further expansion of business
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Nature, Job. Occupation: Bookbinder
Voice: Hollow voice
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Aquan, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 20000 cp. Malachite (9 gp). Black pearl (400 gp). 1 Banded mail.
Miles Springfield, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears very tight pants and wife beaters, though occasionally he sports a white coat. He has shaved his head bald. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He speaks before he thinks and is too direct. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Miles was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To prove his worth to the world; and he is not mentally stable, and does not behave rationally
Flaws: Insane, Impulsive, Forgetful. Bonds: Poor, Adventurer. Occupation: Tanner
Voice: Low and grunting
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 12 (+1) | 17 (+3) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Abyssal, Draconic, Halfling
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 2000 cp. Jade (60 gp).
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