Roger Harper, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a brown Stetson hat and brown clothes. His brown hair is slicked back into a classic pompadour. His hazel eyes lackadaisically let the world flow into them.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Gifted from a young age, Roger studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fletcher. Being a Fletcher kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To be a Junk Dealer again.
Ideals: Justice, Gifted. Bonds: Job, Criminal record. Occupation: Fletcher
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 13 (+1) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1600 sp. 1 Magnifying glass. 1 Masterwork Thieves’ tools. 1 Masterwork manacles.
Justin Denholm, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears long strands of amber and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His brown hair is knotted and matted. His hazel eyes peer out from beneath his Stetson green hat.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was raised in a white middle class family as the only child. He was taken from his home at a very young age. He has built up a small fortune and can afford his own way.
Motivation: He is currently in port desperately looking for someone to get him out; and to end his boredom
Flaws: Disease, Racist, Mundane. Bonds: Rich, Slave. Occupation: Laborer
Voice: Old Prospector
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 pp. 1 Breastplate. 1 Banded mail.
Gomory Hastings, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He wears a fancy pastel suit, and his gloved hand is found clutching a glaive. His red hair is heavily combed to the left. His gray eyes have a joyful gleam in them most of the time.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born in the south. Through the years after Gomory was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Gomory's mother didn't care for him much, and the feeling was mutual. He left for the south, certain he would find work there.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, In love, Immigrant, Debt. Occupation: Stableman
Voice: Sounds elderly
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 17 (+3) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Abyssal, Draconic, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Aquamarine (600 gp).
Hubert Bristol, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has done his best to style his silver hair to look like a famous performer. He wears round tiny glasses practically rammed into his face.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born in the west his family was never financially stable. He worked as a nervous Navigator and found it very stressful. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Antagonistic. Bonds: Adventurer, Attractive, Poor, Job. Occupation: Navigator
Voice: Jittery and nervous
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. 1 Minor magic item.
Clerebold Dudley, Male Human [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft pastel waves gently in the breeze. He carries with him a set of quarterstaffs, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He wears his hair in dreadlocks. He wears large thick round spectacles.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He can't help but pocket interesting objects he comes across
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He moved out north to avoid the crime he committed. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He has comitted a past crime that haunts him to this day; and he is greedy
Ideals: Fighting, Optimist. Bonds: Rich, Criminal record, Religious. Occupation: Server
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 7 (-2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 300 gp. Alexandrite (1000 gp). Blue quartz (16 gp). Alexandrite (1000 gp). Pink pearl (80 gp).
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