Alexandre Stansfield, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man is well dressed, but even with his fine clothing he looks run-down, and a wedding ring on his right hand. He has styled his red hair well, parting it to the right. His amber eyes are passionate and lively.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born on a small isolated farm. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Ideals: Gifted, Fighting. Flaws: Fearful. Bonds: In love, Nature. Occupation: Spice Merchant
Voice: Gruff and masculine
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 23 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 9 (-1) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +4
Possessions: 200 gp. Deep green spinel (160 gp). White pearl (160 gp). 1 Minor magic item.
Adam Milton, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears an entirely tan suit with white socks and a vest with buckled shoes. His hair is blonde and curly. His face is covered beneath a completely black helmet.
Personality: Adam is depressed about a lot of things. He tends to be a nihilist. He has a small toy that he constantly fidgets with.
History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He got away from his former life and has fallen to alcoholism.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Flaws: Depressed, Addict. Bonds: Religious, Mentor. Occupation: Laborer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 10 (+0) | 9 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp. 3 Smokesticks.
Anthony Milton, Male Human [Permalink]
Personal [hide]
Description: He wears a violet costume with the symbols of magic on his torso. He is portly but not overly obese. His red hair is singed and shortened. His eyes are amber and catlike.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He takes great joy in being the best Adventurer in town.
History: Anthony was born the youngest of three triplets. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He's repulsed by the PC.
Flaws: Ugly, Antagonistic. Bonds: Job, Family, Criminal record. Occupation: Adventurer
Voice: Low and grunting
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 10 (+0) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. Hematite (13 gp). Black pearl (600 gp).
Rolf Kimberley, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He does not wear sleeves and tends to eschew shirts when he can avoid it. He keeps his long red hair kept up in a rat tail. He has several tiny emerald earrings on each ear.
Personality: He is a Beggar first and foremost. He believes firmly that knowledge should be universal. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Gifted from a young age, Rolf studied abroad. After coming to the age of reason, Rolf took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He inherited the family business which he has now maintained for 11 years.
Motivation: To be a Carpenter again; and sabotage a competitor
Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Beggar
Voice: Strong lisp
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 6 (-2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Norman Bentley, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears an entirely brown suit with green socks and a vest with buckled shoes. His long golden hair is drawn into a two foot long braid. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To get a good night's sleep.
Ideals: Optimist, Entrepeneur. Flaws: Ugly, Insomniac. Bonds: Poor. Occupation: Cook
Voice: American accent
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 39 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 17 (+3) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Abyssal, Undercommon, Halfling
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 9000 cp. Large well-done wool tapestry (600 gp). Brass mug with jade inlays (600 gp).
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Their contribution stands as a beacon of hope for all adventurers!
