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NPC Generator

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Advanced [show]


John Carlisle, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His white hair is slicked back into a classic pompadour. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Flattery will make him almost putty in your hands.

History: From birth he was tutored by a cruel and relentless mentor. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help

Flaws: Shy, Selfish. Bonds: Attractive, Mentor, Criminal record. Occupation: Banker

Voice: Hollow voice

Attributes [hide]

John Carlisle, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)16 (+3) 11 (+0)9 (-1)
Skills Investigation +5, Performance +1
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Elven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1600 sp.


Social Check DCs


Kyle Royal, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He is portly but not overly obese. His long black hair reaches down to his waist. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Born to a Mercenary, his father struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: He feels that his past leaves him morally obligated to help.

Flaws: Shy. Bonds: Attractive, Criminal record, Poor, Debt. Occupation: Doctor

Voice: Sleepy voice

Attributes [hide]

Kyle Royal, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 17 (+3)13 (+1) 15 (+2)11 (+0)
Skills Arcana +3, Religion +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp. Large well-done wool tapestry (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp).


Social Check DCs


Shane Wordsworth, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He dresses like a well dressed Adventurer does. His whole body is exceptionally muscular. He has no hair. His gray eyes lackadaisically let the world flow into them.

Personality: He has a massive crush on the younger sibling of the Adventurer who has hired him part-time. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: Obtaining odd cultural Human artifacts is his passion; and balancing his hectic life and new adventurer responsibilities is difficult

Flaws: Ugly. Bonds: Job, Immigrant, Has a crush, Adventurer. Occupation: Adventurer

Voice: Cold and demanding tone

Attributes [hide]

Shane Wordsworth, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)16 (+3) 13 (+1)16 (+3)
Skills Athletics +3, Nature +5
Senses Passive Perception 11
Languages Common, Abyssal, Auran, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +5

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gerard Allerton, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He is bristling with hidden weapons, mostly quarterstaffs and shields. His hair is red and curly. His face is covered beneath a completely black helmet.

Personality: Aggressive, abrasive, and angry, Gerard embodies much of what other species detest in the Humans. He is obsessed with his god.

History: Born to a Architect, his father struggled to pay the bills. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Antagonistic. Bonds: Poor, Criminal record, Religious, Family. Occupation: Engraver

Voice: Cold and demanding tone

Attributes [hide]

Gerard Allerton, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 13 (+1)18 (+4) 15 (+2)7 (-2)
Skills Acrobatics +1, Medicine +4
Senses Passive Perception 12
Languages Common, Sylvan, Draconic, Auran, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Trym Tyndall, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a grey armored body suit, with a simple brown line shooting up and back down. His whole body is exceptionally muscular. He wears a Stetson hat to hide his balding. His eyes are green and beady.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is harsh and unforgiving.

History: He was born in the east. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a rivalry with the Church that dominates his actions; and he's repulsed by the pc

Flaws: Ugly, Antagonistic. Bonds: Immigrant, Religious. Occupation: Animal Trainer

Voice: Uses sign language

Attributes [hide]

Trym Tyndall, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)10 (+0) 12 (+1)13 (+1)
Skills Insight +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs

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