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NPC Generator

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Advanced [show]


Wymar Denholm, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears brown leather gloves, a brown jacket, and tight pants. His red hair is greying along the sides and has receded to reveal a widow's peak. He has amber eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a font of random trivia from the lore and stories he has discovered

History: A powerful slaver made him what he is. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has decided he is irredeemable; and a rival would like him out of the picture

Ideals: Logical. Flaws: Ugly. Bonds: Criminal record, Mentor, Military. Occupation: Interpreter

Voice: Australian accent

Attributes [hide]

Wymar Denholm, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)10 (+0) 10 (+0)10 (+0)
Skills Medicine +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 10000 cp. Amethyst (50 gp).


Social Check DCs


Norman Hackney, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears an entirely black suit with blue socks and a vest with buckled shoes. His moppish red hair is in a traditional bowl cut. His brown eyes lackadaisically let the world flow into them.

Personality: He will rave to anyone who will listen. He is harsh and unforgiving.

History: He was always a brilliant, if unscrupulous mind. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.

Motivation: Wants to raise his children well; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Logical. Flaws: Insane, Antagonistic. Bonds: Criminal record, Family. Occupation: Guard

Voice: Cold and demanding tone

Attributes [hide]

Norman Hackney, Male Human Fighter 4
Medium (5'11") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)8 (-1) 14 (+2)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Odo Winthrop, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He wears baggy green pantaloons and a brown scarf. His auburn hair is heavily combed to the right. His blue unseeing eyes seem to look past you.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has a habit of throwing himself into exceedingly dangerous situations.

History: He comes from a rich northern family. A freak accident while working with his Laborer father left him crippled. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Entrepeneur. Flaws: Disease, Impulsive. Bonds: Attractive, Rich. Occupation: Weaver

Voice: Whispers

Attributes [hide]

Odo Winthrop, Male Human Fighter 4
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)5 (-3) 10 (+0)14 (+2)
Skills Acrobatics +1, Investigation -1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 50 pp. Brass mug with jade inlays (200 gp). An abacus with copper, silver and gold markers (150 gp).


Social Check DCs


Roger Blakeley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he tends to wear a large green jacket. He wears his red hair up. This brown eyed northerner is not easily forgotten.

Personality: He is extraordinarily eccentric. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Roger was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. His mother took him hunting and taught him how to get in the mind of other creatures. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion

Flaws: Ugly, Insane, Impulsive. Bonds: Poor, Adventurer, Nature. Occupation: Engraver

Voice: Pronounces difficult words wrong

Attributes [hide]

Roger Blakeley, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)8 (-1) 16 (+3)16 (+3)
Skills Insight +5, Intimidation +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Jet (40 gp). Red garnet (40 gp).


Social Check DCs


Nicholas Dalton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is generally shirtless and showing off his tattooed chest. His white hair has been sun bleached extensively. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: The child of a Bellfounder, who enjoyed hunting, Nicholas was taken on many hunting expeditions. He was taken from his home at a very young age. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants his loneliness to end; and he would like to get married and retire

Flaws: Ugly. Bonds: Enemies, Slave, Nature, In love, Has a crush. Occupation: Bowyer

Voice: French accent

Attributes [hide]

Nicholas Dalton, Male Human Fighter 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)19 (+4) 11 (+0)14 (+2)
Skills Stealth +3, Survival +2
Senses Passive Perception 10
Languages Common, Abyssal, Halfling, Terran, Orc
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. Star rose quartz (30 gp). 1 Masterwork Heavy steel shield. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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