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NPC Generator

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Advanced [show]


Balimaar Barlow, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a lot of dark rich colors, with gold accents. His silver hair is thinning but still full. His amber eyes peer out from beneath his wide-brimmed blue hat.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: From birth he was tutored by a cruel and relentless mentor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is currently in port desperately looking for someone to get him out.

Flaws: Greedy. Bonds: Attractive, Slave, Mentor. Occupation: Glassblower

Voice: Relaxed voice

Attributes [hide]

Balimaar Barlow, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)11 (+0) 12 (+1)10 (+0)
Skills Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Trym Ainsley, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears very tight pants and wife beaters, though occasionally he sports a tan coat. He wears a feathered hat to cover his moderate length blonde hair. This brown eyed westerner is not easily forgotten.

Personality: Trym speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a small toy that he constantly fidgets with.

History: Born to a pair of adventurers, Trym grew up listening to his mother's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Ugly, Addict. Bonds: Adventurer. Occupation: Sage

Voice: Speaks fast with a slight lisp

Attributes [hide]

Trym Ainsley, Male Human Fighter 4
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)11 (+0) 13 (+1)11 (+0)
Skills Athletics +2, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp. 1 Masterwork Artisan’s tools. 1 Average lock. 1 Spyglass.


Social Check DCs


Odo Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean brown cloak covering his clean studded leather. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black hair is cut jaggedly and amateurishly. His eyes are a pleasant hazel.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He also is a firm believer in the manly ideal.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Odo grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Odo. He used his abilities to trick people and travel the world for free.

Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life

Flaws: Depressed, Impulsive. Bonds: Attractive, Military, Criminal record. Occupation: Sailor

Voice: German accent

Attributes [hide]

Odo Kelsey, Male Human Fighter 4
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)15 (+2) 14 (+2)12 (+1)
Skills History +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Draconic, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Patrick Rutland, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He prefers to wear flannel. His hair is blonde and very short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is lazy and tries to find solutions quickly.

History: He was born in the west, but his parents moved at a very young age to the north. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature morningstar.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Athletic, Impeccable. Flaws: Lazy. Bonds: Immigrant, Adventurer. Occupation: Cook

Voice: Gruff and masculine

Attributes [hide]

Patrick Rutland, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)17 (+3) 12 (+1)17 (+3)
Skills Investigation +5, Stealth +2
Senses Passive Perception 11
Languages Common, Sylvan, Giant, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 800 sp.


Social Check DCs


Norman Hamilton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a fancy red suit. With a patchy red beard and wild red hair. His skin is flawless and his green eyes scan people very quickly.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He comes from a rich western family. While studying, he fell in love. They married and had a daughter. He now mingles about in high society.

Motivation: He'd like to take his coworkers down a peg; and he is greedy

Ideals: Athletic, Philantrophist. Bonds: Attractive, Rich, In love, Job. Occupation: Carpenter

Voice: Hollow voice

Attributes [hide]

Norman Hamilton, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 7 (-2)12 (+1) 11 (+0)13 (+1)
Skills Survival +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2800 sp.


Social Check DCs

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