Richard Whitby, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears silk and lounges about seductively. His hair is always cut to a buzz. His hazel eyes dart from person to person.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He always tries to repair and not replace. It was this mentality that drove him into the Layabout business.
History: Richard was born with his mother's beautiful face. He helped his mother out around the business and became quite the natural. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is a bit of a kleptomaniac.
Ideals: Disciplined, Persistence. Bonds: Attractive, Job, Criminal record. Occupation: Layabout
Voice: Farmer accent
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 16 (+3) | 13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2400 sp.
William Kirby, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'9". He wears a worn and beaten armor. His tied-back hair is brown. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He snorts whenever he laughs or is feeling confident. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: The child of southern immigrants he idolized his mother. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: Someone believes him a fraud; and a deep hatred of drow
Flaws: Ugly, Secretive. Bonds: Immigrant, Rich, Enemies. Occupation: Ploughman
Voice: Soothing and warm
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 16 (+3) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2
Possessions: 200 gp.
Lance Blankley, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He does not wear sleeves and tends to eschew shirts when he can avoid it. His auburn hair has been sun bleached extensively. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a great chef.
History: Born in the west his family was never financially stable. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record. Occupation: Carpenter
Voice: Australian accent
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 17 (+3) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp. 1 Minor magic item.
Ralf Wordsworth, Male Human [Permalink]
Personal [hide]
Description: He wears dull brown sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortspear, just in case. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his brown hair up in a very large beehive style do. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He loves telling others what to do and how they should feel about things. He is harsh and unforgiving.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He's repulsed by the PC.
Ideals: Opinionated. Flaws: Antagonistic, Disease. Bonds: Attractive. Occupation: Bather
Voice: Spits words with contempt
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 13 (+1) | 9 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +6
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Roger Royal, Male Human [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He carries with him a set of longswords, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He has a long red beard with little hanging trinkets. His amber eyes dart from person to person to random spaces in the air.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is able to make almost anything out of random pieces of junk.
History: Roger was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Brilliant and gifted he never wanted to apply himself. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Poor, Slave. Occupation: Miner
Voice: Creaky witch voice
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 900 sp. Deep green spinel (160 gp). Black star sapphire (500 gp). Amber (160 gp). 1 Masterwork Uncommon Weapon.
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