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NPC Generator

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Advanced [show]


Lance Copeland, Male Human [Permalink]

Personal [hide]

Description: This man wears tattered old clothes. He has a penchant for wearing a ring with an oversized opal on his left hand. His hair is long and white with streaks of red, and is pulled back with small black clips. His beard is red, braided, and well cared for. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Always inclined to offer people food he seems plenty friendly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He is the product a well kept family trust fund and as such has never really known need. A gypsy cursed him at a young age, leading to his ugly appearance. He's since become an addict/alcoholic.

Motivation: He is greedy; and money/treasure

Ideals: Philantrophist, Extrovert. Flaws: Ugly, Addict. Bonds: Rich. Occupation: Carpenter

Voice: Pronounces O like U

Attributes [hide]

Lance Copeland, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)12 (+1) 11 (+0)14 (+2)
Skills Insight +2, Nature +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 19000 cp. 1 Breastplate. 1 Breastplate.


Social Check DCs


Don Marleigh, Male Human [Permalink]

Personal [hide]

Description: A 6'1" eastern man, he dresses like a well dressed Fletcher does. With bright brown hair and a scraggly beard. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Overbrimming with self-confidence, Don isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the east, but his parents moved at a very young age to the north. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and he's looking for his big break

Ideals: Impeccable. Flaws: Insane. Bonds: Job, Adventurer, Immigrant. Occupation: Fletcher

Voice: Low range voice

Attributes [hide]

Don Marleigh, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 18 (+4)16 (+3) 15 (+2)12 (+1)
Skills Persuasion +3, Stealth +1
Senses Passive Perception 12
Languages Common, Sylvan, Dwarven, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Henry Willoughby, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a simple burlap shirt and baggy pants. He conceals his morningstar with his veritable burlap sack of a shirt. He has a long silver beard with little hanging trinkets. His eyes, though not visible through his cowl, are green.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now spends his time doing works of charity.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted, Philantrophist. Bonds: Attractive, Military. Occupation: Architect

Voice: Spanish accent

Attributes [hide]

Henry Willoughby, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 12 (+1)17 (+3) 11 (+0)8 (-1)
Skills Athletics +0
Senses Passive Perception 10
Languages Common, Infernal, Halfling, Giant
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 20 pp. Citrine (20 gp). Sardonyx (20 gp). Chrysoprase (20 gp). 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Alex Stanley, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His chestnut hair, when down, is lengthy. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: A skeptical and narcissistic man, Alex's first love is himself. His second love is also himself. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Sold as a small child to a necromancer, Alex was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and he doesn't get along with people that don't share his tastes

Ideals: Entrepeneur, Impeccable. Bonds: Adventurer, Mentor, Immigrant. Occupation: Jeweler

Voice: Low range voice

Attributes [hide]

Alex Stanley, Male Human Fighter 4
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)13 (+1) 14 (+2)17 (+3)
Skills Animal Handling +4, Performance +5
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 43000 sp. 1 Minor magic item.


Social Check DCs


Gomory Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man likes to wear ponchos typically of a light white in addition to tight pants, and a wedding ring on his right hand. He has chestnut hair. He tend to wears goggles to shield his eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Gomory was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He now spends his time doing works of charity.

Motivation: He is not mentally stable, and does not behave rationally; and wishes to resurrect an old love

Ideals: Optimist, Extrovert, Philantrophist. Flaws: Insane. Bonds: In love, Attractive. Occupation: Butcher

Voice: Rolls R's

Attributes [hide]

Gomory Ainsworth, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)10 (+0) 12 (+1)9 (-1)
Skills Animal Handling +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Rose (40 gp). Tiger eye turquoise (12 gp).


Social Check DCs

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