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NPC Generator

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Advanced [show]


Solomon Middleton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears silk and lounges about seductively. He sports a long silver beard, and similarly colored long hair. His eyes are hazel and he is always smoking a pipe.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in the west, but his parents moved at a very young age to the east. He was taken as a slave by a traveling circus and forced to perform He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Slave. Occupation: Banker

Voice: Squeaky

Attributes [hide]

Solomon Middleton, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)9 (-1) 11 (+0)15 (+2)
Skills Arcana +1, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: White opal (400 gp). Amber (100 gp). Coral (100 gp).


Social Check DCs


Lewis Alston, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He wears loose pants and a collared shirt complete with sweater beneath his coat. His red hair is smooth and relatively long. His blue eyes lackadaisically let the world flow into them.

Personality: Calm and collected, he is a well trained Fortune-teller. He is a logical person and will generally grow upset if things defy logic and science.

History: Lewis was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Lewis took refuge in the old dungeon and found the beat up trident and armor he uses now. He is searching for what he claims is his rightful reward.

Motivation: Sabotage a competitor; and he desires power and/or immortality

Ideals: Logical. Bonds: Job, Nature, Adventurer, Rich. Occupation: Fortune-teller

Voice: Russian accent

Attributes [hide]

Lewis Alston, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)16 (+3) 11 (+0)10 (+0)
Skills Animal Handling +2, Nature +5
Senses Passive Perception 10
Languages Common, Draconic, Halfling, Ignan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp.


Social Check DCs


Henry Watson, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'3". He wears loose pants and a collared shirt complete with sweater beneath his coat, and his gloved hand is found clutching a monstrous two handed axe. He sports a flattop hair cut. He has a tattooed face.

Personality: He is almost excessively polite to everyone, even when angry. He is able to fit into much smaller and tighter spaces than normal.

History: He was born blind and as such lacked many opportunities for work. He struck it rich when he found rare goods in large quantities. He was granted arcane powers by his dying brother.

Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted. Flaws: Shy, Disease. Bonds: Rich, Criminal record. Occupation: Body Guard

Voice: Soft and mumbly

Attributes [hide]

Henry Watson, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 8 (-1)7 (-2) 7 (-2)11 (+0)
Skills Persuasion +2, Stealth +2
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


John Alton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears baggy pastel pantaloons and a black scarf. He sports a long chestnut beard, and similarly colored long hair. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a Mason first and foremost. He believes firmly that knowledge should be universal. He is a big fan of imagination and believes people should spend more time reading and writing.

History: John was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He has had some formal poetry training, and achieved minor success. He has never given up on his poetry dream.

Motivation: He is terrified, and will act out of fear; and sabotage a competitor

Ideals: Logical, Artistic. Flaws: Fearful. Bonds: Job, Poor. Occupation: Mason

Voice: Gruff and masculine

Attributes [hide]

John Alton, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)16 (+3) 11 (+0)8 (-1)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Aquan, Auran, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Rose (80 gp). Smoky quartz (80 gp). Chrysoprase (80 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


William Colby, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'2" and wears a well pressed and immaculate suit (or dress). He has a small bristly mustache and wavy golden hair. He wears a mask on his face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: William was born with his mother's beautiful face. He was taken from his home at a very young age. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Bellfounder responsibilities is difficult; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Bonds: Job, Attractive, Slave, Military. Occupation: Bellfounder

Voice: Dark and ominous

Attributes [hide]

William Colby, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)15 (+2) 10 (+0)5 (-3)
Skills History +4, Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: Just what you see.


Social Check DCs

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