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NPC Generator

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Advanced [show]


Alex Southey, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His blonde hair is slicked back into a classic pompadour. He wears a mask on his face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born in the south, but his parents moved at a very young age to the west. A freak accident while working with his Cartwright father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Retire the richest man in the south.

Ideals: Entrepeneur, Joker. Flaws: Shy, Disease. Bonds: Immigrant. Occupation: Ploughman

Voice: Jittery and nervous

Attributes [hide]

Alex Southey, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)12 (+1) 11 (+0)11 (+0)
Skills Sleight of Hand +3, Survival +2
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Adam Quinton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a white collared shirt and violet pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He has done his best to style his auburn hair to look like a famous performer. His eyes are likewise hazel.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in the east. His family was turned out during the war. He and his family wandered east to less war torn lands. He's also a talented Miller, but doesn't like to broadcast it.

Motivation: Further expansion of business; and to be a miller again

Ideals: Athletic, Opinionated. Flaws: PTSD. Bonds: Job, Immigrant. Occupation: Hunter

Voice: Prounounces S like Z

Attributes [hide]

Adam Quinton, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 6 (-2)11 (+0) 12 (+1)15 (+2)
Skills Arcana +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Everard Garfield, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he usually wears his blue robe and has his trident always slung over his shoulder. He has dyed his greying brown hair a little too much giving a sharp brown color. He has a dull look in his green eyes.

Personality: He is extraordinarily eccentric. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Everard was raised in a hard working conservative environment. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He then took over the family business and is one of the better Blacksmith for hire.

Motivation: Balancing his hectic life and new Blacksmith responsibilities is difficult.

Ideals: Logical. Flaws: Insane. Bonds: Job, Rich. Occupation: Blacksmith

Voice: High pitched, excited

Attributes [hide]

Everard Garfield, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)13 (+1) 14 (+2)9 (-1)
Skills History +3, Medicine +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Hugh Gladstone, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man has a large green mantle and cape that has been intricately interwoven into his black robe. With a patchy auburn beard and wild auburn hair. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in a small village he learned the ways of the warrior from his mother. There was a wharf not far from home where he often wandered off to fish. He's also a talented Junk Dealer, but doesn't like to broadcast it.

Motivation: Sabotage a competitor.

Ideals: Justice, Fighting. Bonds: Attractive, Job, Nature. Occupation: Sculptor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Hugh Gladstone, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)15 (+2) 15 (+2)10 (+0)
Skills Nature +4, Stealth +5
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1500 sp. 1 Darkwood Buckler.


Social Check DCs


Henry Gyula, Male Human [Permalink]

Personal [hide]

Description: Standing 6'6", this man wears a simple grey robe with black stripes complete with hood. He has shaved his head bald. He wears crescent spectacles with a black brim.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Henry lived on a farm with his mother, near the main road leading to a nearby town. He worked as a nervous Butcher and found it very stressful. He inherited the family business which he has now maintained for 13 years.

Motivation: To clean up the streets; and marry his sister to traveling adventurers

Ideals: Optimist. Bonds: Attractive, Family, Job, Guardian. Occupation: Butcher

Voice: Complex vocabulary, royal

Attributes [hide]

Henry Gyula, Male Human Fighter 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 16 (+3)12 (+1) 11 (+0)13 (+1)
Skills Deception +3, Medicine +2
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 600 gp. 1 Half-Plate. 1 Banded mail. 1 Darkwood Shield.


Social Check DCs

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