Simon Tyndall, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Painter does. He is physically well-built. His long red hair reaches down to his waist. His blue unseeing eyes seem to look past you.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He believes the world needs to unite to get rid of giants once and for all.
History: Simon was born in the south. At a young age he loved to build and create. A freak accident while working with his Shoemaker father left him crippled. Days after completing his studies, news broke out that his hometown was attacked by giants. Simon was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: Further expansion of business; and his name or reputation has been wronged in the past by giants, and he desires to right it
Ideals: Persistence. Flaws: Disease. Bonds: Job, Attractive, Enemies. Occupation: Painter
Voice: Nasally tone
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 10 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 1 Half-Plate. 1 Masterwork Heavy wooden shield.
Trey Clinton, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a black cloak and cross-gartered white stockings. He wears his brown hair up in a very large beehive style do. He wears an eyepatch.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Trey was born in the east. At a young age he loved to build and create. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy; and many brigands want him driven away
Ideals: Persistence. Flaws: Ugly. Bonds: Enemies, Slave, Rich. Occupation: Junk Dealer
Voice: Speaks with a cold
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 17 (+3) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +2
Possessions: 400 gp. Banded agate (5 gp).
Nicholas Redfield, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he likes to wear tan tank tops with blue pants. He sports a long golden beard, and similarly colored long hair. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Nicholas wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is a font of random trivia from the lore and stories he has discovered
History: The child of western immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Disciplined, Logical. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Hunter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 1 Half-Plate. 1 Chain shirt. 1 Breastplate.
Theodoric Watson, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he is typically in his Fortune-teller uniform. His silver hair and beard is wavy and long. His gray eyes are passionate and lively.
Personality: He will rave to anyone who will listen. He is obsessed with a lost civilization.
History: He was born in the west, but his parents moved at a very young age to the north. His arcane abilities were realized during a raid on his village. He became a Fortune-teller soon after.
Motivation: He has passion for adventuring and risk; and expand his business
Ideals: Gifted. Flaws: Insane. Bonds: Job, Adventurer, Immigrant. Occupation: Fortune-teller
Voice: Uses sign language
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 16 (+3) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp. Alexandrite (500 gp). Brown-green garnet (60 gp). Amber (60 gp).
Hunter Sydney, Male Human [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His skin is also unnaturally pale. He wears his hair in dreadlocks. He wears a mask on his face.
Personality: He hates drow. He views them as having robbed his home of its proper glory. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Hunter was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Hunter's father didn't care for him much, and the feeling was mutual. Days after completing his studies, news broke out that his hometown was attacked by drow. Hunter was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.
Motivation: He is wracked by social anxiety.
Flaws: Ugly, Fearful, Antagonistic. Bonds: Enemies, Rich. Occupation: Mason
Voice: Low range voice
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 9 (-1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 3200 sp. 1 Hourglass.
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