Patrick Enfield, Male Human [Permalink]
Personal [hide]
Description: This northern man dresses in collared shirts and wears a proper scarf over his head. His clothes are grease stained in places. His hair is long and black with streaks of golden, and is pulled back with small brown clips. His beard is golden, braided, and well cared for. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is skeptical of what others tell him and is slow to trust.
History: He was born in the north, but his parents moved at a very young age to the south. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He left for the north, certain he would find work there.
Motivation: Wants to work out more often; and wants to raise his children well
Ideals: Athletic. Flaws: Shy. Bonds: Poor, Immigrant, Attractive. Occupation: Brewer
Voice: American accent
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 11 (+0) | 8 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp. 1 Good lock. 1 Masterwork manacles. 1 Silver holy symbol.
Kyle Jacobs, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male dresses in brown turtlenecks beneath a blue coat with grey slacks. He is tall, broad shouldered and powerfully built. He keeps his long black hair kept up in a rat tail. He tend to wears goggles to shield his eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a minor phobia of water and hates getting wet.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Like his father and his sister before him, after school he went straight into learning to become a Dyer. He was granted divine powers by his dying sister.
Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend
Ideals: Gifted. Flaws: Fearful. Bonds: Job, Military, Adventurer. Occupation: Dyer
Voice: Italian accent
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 8 (-1) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3
Possessions: 80 pp.
Roland Crawford, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears long strands of aquamarine and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has moderate length black hair. He is very pretty but has cold, dead eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is lazy and tries to find solutions quickly.
History: He is the product a well kept family trust fund and as such has never really known need. A freak accident while working with his Animal Trainer father left him crippled. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure.
Flaws: Shy, Lazy, Disease. Bonds: Rich, Attractive. Occupation: Layabout
Voice: Smooth and feminine
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
Possessions: 40000 cp. Obsidian (15 gp). Rock crystal (30 gp). Malachite (15 gp). Golden yellow topaz (600 gp).
Hugh Blakely, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He tends to wear a large white jacket. He is an epitome of beauty. With a patchy blonde beard and wild blonde hair. He is baby faced.
Personality: He is almost excessively polite to everyone, even when angry. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He got into the Merchant business at a young age. Through the years after Hugh was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Hugh's mother didn't care for him much, and the feeling was mutual. He struck the Merchant job and began his own company from there.
Motivation: Further expansion of business; and an old rival family wants him found
Ideals: Entrepeneur. Flaws: Shy, Antagonistic. Bonds: Attractive, Job, Family. Occupation: Merchant
Voice: Stutters
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 10 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4
Possessions: 3000 sp.
Guy Wharton, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He dresses in grey turtlenecks beneath a blue coat with red slacks. He keeps his blonde hair in a flapper bob. His otherwise smooth face is marked with small tiny scars.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Guy was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: A strong sense of loyalty to Human people; and wants to have a good time and be beloved
Ideals: Optimist, Justice. Flaws: Racist. Bonds: Attractive, Poor. Occupation: Servant
Voice: Excited and jittery
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 15 (+2) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 400 gp.
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