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NPC Generator

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Advanced [show]


Norman Astley, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a long, tan, dusty cloak. He has a penchant for wearing a ring with an oversized ruby on his left hand. His hair is long and blonde with streaks of black, and is pulled back with small tan clips. His beard is black, braided, and well cared for. He tend to wears goggles to shield his eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is an amazing painter.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. In his 11th year, his parents were killed by a dire rats raid, leaving Norman alone in the world. After a stint in an orphanage, he was adopted. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's looking for his big break; and his religion dominates his actions

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Religious, Enemies, Adventurer. Occupation: Masseuse

Voice: Speaks with lips pursed

Attributes [hide]

Norman Astley, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)13 (+1) 11 (+0)15 (+2)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Gold dragon comb with red garnet eye (300 gp).


Social Check DCs


Charles Gracey, Male Human [Permalink]

Personal [hide]

Description: A 5'2" eastern man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His golden hair is drawn into a tight pony tail with a dagger scrunchie. He has brown eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the east to a Doctor, Charles learned a great deal about his father's area of expertise. His homeland was ravaged by war and he spent much of his life rebuilding it. He then took over the family business and is one of the better Doctor for hire.

Motivation: He loathes his own lifestyle; and further expansion of business

Ideals: Justice. Flaws: Cynical, PTSD, Depressed. Bonds: Job. Occupation: Doctor

Voice: Draws out vowels

Attributes [hide]

Charles Gracey, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 10 (+0)12 (+1) 18 (+4)14 (+2)
Skills Deception +4, Survival +6
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2

Possessions: 1900 sp.


Social Check DCs


Manfred Shelby, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a well pressed and immaculate suit (or dress). His red hair is cut jaggedly and amateurishly. He wears a mask on his face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. When he's not drinking or sleeping the drinks off, he's doing writing.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His religion dominates his actions; and obtaining odd cultural human artifacts is his passion

Ideals: Philantrophist, Artistic, Gifted. Bonds: Adventurer, Religious. Occupation: Shipwright

Voice: Spanish accent

Attributes [hide]

Manfred Shelby, Male Human Fighter 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 13 (+1)15 (+2) 8 (-1)16 (+3)
Skills History +4, Insight +1
Senses Passive Perception 9
Languages Common, Aquan, Druidic
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Conrad Ryland, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He carries with him a set of clubs, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is extraordinarily eccentric. He can't help but pocket interesting objects he comes across

History: Born in a small village he learned the ways of the warrior from his father. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Layabout

Voice: Old thin voice

Attributes [hide]

Conrad Ryland, Male Human Fighter 5
Medium (5'5") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 10 (+0)7 (-2) 13 (+1)13 (+1)
Skills Nature +1, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Kyle Norton, Male Human [Permalink]

Personal [hide]

Description: A 5'9" southern man, he is typically in his Hunter uniform. He has styled his auburn hair well, parting it to the left. His eyes are hazel.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He pushes his goals aggressively. He is also a coward if confronted.

History: He is the product a well kept family trust fund and as such has never really known need. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Flaws: Fearful. Bonds: Job, Rich. Occupation: Hunter

Voice: Scandinavian accent

Attributes [hide]

Kyle Norton, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)13 (+1) 12 (+1)12 (+1)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp.


Social Check DCs

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