Geoffrey Rowley, Male Human [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears tight fighting clothing, which leaves very little to the imagination. His red hair is thinning but still full. His violet eyes have a joyful gleam in them most of the time.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born in the north. He moved from fad to fad and when he turned 15 he discovered poetry. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and obtaining odd cultural human artifacts is his passion
Ideals: Fighting, Artistic. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Shepherd
Voice: Slurs words
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 15 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Aquan, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 200 gp. Violet garnet (900 gp). Blue quartz (12 gp). Red-brown spinel (60 gp). 1 Minor magic item.
Cory Hastings, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Assassin uniform. He has a moderate pudge and is not very fit. His chestnut hair is singed and shortened. He has a dull look in his blue eyes.
Personality: Abrasive and pushy, he has a hard time making friends. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Cory took refuge in the old dungeon and found the beat up bow and armor he uses now. He now owns his own business.
Motivation: Wants to open a new tavern; and balancing his hectic life and new assassin responsibilities is difficult
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Job, Nature. Occupation: Assassin
Voice: Posh accent
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 7 (-2) | 13 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: Emerald (900 gp).
Frederick Colby, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and a wedding ring on his left hand. His silver hair, when down, is lengthy. His eyes are amber and beady.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is harsh and unforgiving.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy; and he's repulsed by the pc
Flaws: Ugly, Emotional, Antagonistic. Bonds: Rich, In love. Occupation: Spice Merchant
Voice: Italian accent
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 9 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 6 (-2) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 2700 sp.
Raymond Oakley, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'3" and wears a well pressed and immaculate suit (or dress). His right hand appears badly burned and disfigured. His hair is chestnut and curly. His violet eyes are passionate and lively.
Personality: Eccentric and domineering, Raymond will drive conversation. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Raymond lived on a farm with his father, near the main road leading to a nearby town. From his teen years he was always beautiful and desirable, so people have always doted on him. By chance he met his brother recently and the two have been together since.
Motivation: To unite with his brother.
Ideals: Extrovert. Flaws: Secretive. Bonds: Family, Attractive. Occupation: Barkeep
Voice: Draws out vowels
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 6 (-2) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 50 pp. 1 Tanglefoot bags. 1 Tanglefoot bags.
Peter Fidget, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'7" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His auburn hair is greasy and uncared for. He wears round tiny glasses practically rammed into his face.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is lazy and tries to find solutions quickly.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to open a new tavern; and to be a animal trainer again
Flaws: Ugly, Lazy. Bonds: Job, Immigrant, Adventurer. Occupation: Fortune-teller
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Ignan, Giant
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp. 1 Minor magic item.
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