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NPC Generator

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Advanced [show]


Raymond Wheatley, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is physically well-built. He has no hair. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is frequently practicing swordplay.

History: Gifted from a young age, Raymond studied abroad. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He tends to his Cook job now, and dutifully fulfills any obligations he has.

Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted. Flaws: Ugly. Bonds: Criminal record, Military, Job. Occupation: Cook

Voice: Indian accent

Attributes [hide]

Raymond Wheatley, Male Human Fighter 4
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)17 (+3) 12 (+1)11 (+0)
Skills Persuasion +2, Survival +3
Senses Passive Perception 11
Languages Common, Ignan, Celestial, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 300 gp. Azurite (13 gp). Peridot (30 gp). Red spinel (130 gp). 1 Minor magic item.


Social Check DCs


William Garrick, Male Human [Permalink]

Personal [hide]

Description: 6'2" and muscular, this western man is perpetually draped in fineries, but all of this concealed by his earthly robes.. With bright red hair and a scraggly beard. His skin is flawless and his amber eyes scan people very quickly.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, William is combative with any and all who dare try his patience in the slightest.

History: He was born to a criminal king-pin and mafia family William was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. William decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has decided he is irredeemable

Ideals: Athletic, Joker, Justice. Bonds: Attractive, Criminal record. Occupation: Locksmith

Voice: Strong lisp

Attributes [hide]

William Garrick, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)13 (+1) 18 (+4)6 (-2)
Skills Acrobatics +4, Nature +3
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Guy Gladstone, Male Human [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he is dressed in earthy colors with a grey and red handkerchief worn on his left side. His red hair is thinning but still full. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a minor phobia of water and hates getting wet.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an apprentice working in his father's forge. He became a Detective soon after.

Motivation: He is not mentally stable, and does not behave rationally; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Ugly, Fearful, Insane. Bonds: Poor, Job. Occupation: Detective

Voice: American accent

Attributes [hide]

Guy Gladstone, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 7 (-2)15 (+2) 9 (-1)13 (+1)
Skills Medicine +1, Nature +4
Senses Passive Perception 9
Languages Common, Halfling, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 600 sp. 1 Everburning torch.


Social Check DCs


Odo Mitchell, Male Human [Permalink]

Personal [hide]

Description: This man has the majority of his body covered in plate, and sports empty pouches on his belt. His tied-back hair is white. He has several tiny topaz earrings on each ear.

Personality: Calm and collected, he is a well trained Fisher. Odo enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Odo was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He ran away from his former home and has been making his living as a Fisher for the past few years.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Hedonist. Bonds: Rich, Job. Occupation: Fisher

Voice: Smooth and feminine

Attributes [hide]

Odo Mitchell, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)10 (+0) 12 (+1)13 (+1)
Skills Animal Handling +3, Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Thomas Royal, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears bulky black painted plate armor. His brown hair is still thick. His half smiles and brown eyes are beguiling and draw you in.

Personality: He speaks before he thinks and is too direct. He does not trust anyone and sleeps with one eye open.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Thomas has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To settle down with his crush; and he would like to get married and retire

Flaws: Impulsive, Insomniac, Disease. Bonds: Attractive, Has a crush. Occupation: Sculptor

Voice: Australian accent

Attributes [hide]

Thomas Royal, Male Human Fighter 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 10 (+0)17 (+3) 12 (+1)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Terran, Orc, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 4000 sp. 1 Breastplate. 1 Banded mail. 1 Half-Plate.


Social Check DCs

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