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NPC Generator

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Advanced [show]


Tim Coombs, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a brown shirt with thin red vertical stripes and black pants. His hair is white and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. The war was a terrible time for him, and Tim does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: A powerful slaver made him what he is. When Tim reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Due to his spouse's obsession with being a Mason they were divorced and he won custody of their son. He worked as a Sage, and he later adopted a second son.

Motivation: An old rival family wants him found; and he wants nothing more than to rejoin the army

Flaws: Depressed. Bonds: Attractive, Family, Military, Mentor. Occupation: Sage

Voice: Speaks like tongue is numb

Attributes [hide]

Tim Coombs, Male Human Fighter 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)10 (+0) 14 (+2)14 (+2)
Skills Investigation +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Bertram Milton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his red hair up in a very large beehive style do. His hazel unseeing eyes seem to look past you.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: When he was but 7 years old his parents immigrated from the south. Cursed with lycanthropy at a very young age, Bertram has worked very hard to control his curse. He left for the south, certain he would find work there.

Motivation: He's attracted to the PC; and a strong sense of loyalty to human people

Flaws: Disease, Racist. Bonds: Has a crush, Immigrant. Occupation: Marshal

Voice: Laughs frequently while speaking

Attributes [hide]

Bertram Milton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 7
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)4 (-3) 12 (+1)5 (-3) 15 (+2)8 (-1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1

Possessions: 1000 sp.


Social Check DCs


William Fulton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing colorful clothing, dressed as a Mayor. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is obsessed with a lost civilization.

History: William lived on a farm with his mother, near the main road leading to a nearby town. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has since lost track of the people in his past.

Motivation: He feels the way he acts is they only way to get by in the world; and marry his sister to traveling adventurers

Ideals: Entrepeneur, Impeccable. Flaws: Ugly. Bonds: Job, Adventurer, Family. Occupation: Mayor

Voice: Breathy voice

Attributes [hide]

William Fulton, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)15 (+2) 15 (+2)11 (+0)
Skills Arcana +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnoll, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Patrick Coombs, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a red deerstalker hat and red clothes. He wears a deerstalker hat to hide his balding. He has blue eyes.

Personality: Calm and collected, he is a well trained Blacksmith. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He worked as a nervous Blacksmith and found it very stressful. He's also a talented Roofer, but doesn't like to broadcast it.

Motivation: Sabotage a competitor.

Ideals: Artistic. Bonds: Job. Occupation: Blacksmith

Voice: Smooth and feminine

Attributes [hide]

Patrick Coombs, Male Human Fighter 4
Medium (6'3") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 12 (+1)8 (-1) 11 (+0)13 (+1)
Skills Insight +2, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Bertram Darlington, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing the road beaten gear of a warrior. His golden hair is braided into rings. He wears a mask on his face.

Personality: Bertram wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: From birth he was tutored by a cruel and relentless mentor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To get a good night's sleep; and retire the richest man in the east

Ideals: Fighting, Disciplined, Justice, Entrepeneur. Flaws: Insomniac. Bonds: Mentor. Occupation: Mercenary

Voice: Strong lisp

Attributes [hide]

Bertram Darlington, Male Human Fighter 4
Medium (5'5") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)14 (+2) 10 (+0)13 (+1)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Draconic, Celestial
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs

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