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Advanced [show]


Anthony Beckwith, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy brown suit. He has a moderate pudge and is not very fit. He has a blonde handlebar mustache and slicked back blonde hair. His eyes are gray and catlike.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. The war was a terrible time for him, and Anthony does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He used his abilities to trick people and travel the world for free.

Motivation: His relatives are trying to arrange a marriage; and he loathes his own lifestyle

Flaws: Shy, Depressed. Bonds: Attractive, Military, Criminal record, Family. Occupation: Engraver

Voice: Stutters

Attributes [hide]

Anthony Beckwith, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)13 (+1) 13 (+1)17 (+3)
Skills Medicine +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 10000 cp. 1 Masterwork Light wooden shield. 1 Masterwork Heavy steel shield. 1 Darkwood Buckler.


Social Check DCs


Geoffrey Anderton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a well pressed and immaculate suit (or dress), and a wedding ring on his right hand. His hair is long and brown with streaks of white, and is pulled back with small brown clips. His beard is white, braided, and well cared for. His otherwise smooth face is marked with small tiny scars.

Personality: Stoic and calm, he prefers to meditate than take action. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born on a small isolated farm. He has had some formal painting training, and achieved minor success. He has never given up on his painting dream.

Motivation: Wishes to resurrect an old love.

Ideals: Disciplined, Artistic. Flaws: Forgetful. Bonds: In love, Nature. Occupation: Locksmith

Voice: Squeaky

Attributes [hide]

Geoffrey Anderton, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)15 (+2) 11 (+0)8 (-1)
Skills History +4, Medicine +2
Senses Passive Perception 10
Languages Common, Abyssal, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Half-Plate. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Robert Brady, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a tan tunic with pastel highlights, and long black pants that bunch up around his shoes. His chestnut hair is heavily combed to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Cocky and sure of himself, he believes he is the best Seamstress born in the past three hundred years. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in a small village he learned the ways of the warrior from his mother. He was an apprentice working in his mother's forge. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Religious, Nature. Occupation: Seamstress

Voice: Pronounces difficult words wrong

Attributes [hide]

Robert Brady, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)14 (+2) 16 (+3)12 (+1)
Skills Investigation +4, Religion +4
Senses Passive Perception 13
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. Moonstone (20 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Balimaar Tyndall, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'2" and wears a blue vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his blue boots flare out at the collars. His right leg appears badly burned and disfigured. He wears his silver hair up in a very large beehive style do. He has brown eyes and a blue hat with a grey feather.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. Balimaar is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Balimaar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Gardener. He has since lost track of the people in his past.

Motivation: Many giants want him driven away.

Bonds: Enemies, Family, Poor, Job. Occupation: Gardener

Voice: Deep voice with rolling R's

Attributes [hide]

Balimaar Tyndall, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 9 (-1)12 (+1) 17 (+3)9 (-1)
Skills Deception +1, Investigation +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Rolf Darby, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears baggy white pantaloons and a green scarf. His hair, while still mostly golden, has prominent grey streaks. He wears crescent spectacles with a black brim.

Personality: He dislikes all the random violence that takes place in the west. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Doctor mother left him crippled. He left for the west, certain he would find work there.

Motivation: He has passion for adventuring and risk; and money/treasure

Ideals: Pacifist, Professionalism. Flaws: Disease, Insomniac. Bonds: Immigrant. Occupation: Soapmaker

Voice: Scandinavian accent

Attributes [hide]

Rolf Darby, Male Human Fighter 5
Medium (5'0") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)9 (-1) 9 (-1)8 (-1)
Skills Arcana +2, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 6000 sp. Smoky quartz (50 gp). Black pearl (1300 gp).


Social Check DCs

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