Anthony Kinsley, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he very much looks the part of a Sellsword. His blonde hair is styled in orderly dreadlocks. His fierce amber eyes like to dwell on things.
Personality: Anthony hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born blind and as such lacked many opportunities for work. He was taken from his home at a very young age. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is greedy.
Ideals: Artistic. Flaws: Disease. Bonds: Job, Rich, Slave. Occupation: Sellsword
Voice: Speaks with a cold
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Undercommon, Infernal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp. 1 Everburning torch. 1 Smokesticks.
William Clayton, Male Human [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he wears brown painted combat armor at almost all times. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His green eyes are slightly larger than normal.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mercenary work with an outfit from a few towns over. Mercenary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Mercenary soon after.
Motivation: Further expansion of business; and he is unsatisfied with his job
Ideals: Philantrophist. Flaws: Ugly. Bonds: Military, Job. Occupation: Mercenary
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 13 (+1) | 15 (+2) | 4 (-3) | 7 (-2) |
Senses Passive Perception 7
Languages Common, Halfling, Aquan
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +0
Possessions: 300 gp. Red spinel (90 gp). Silver pearl (90 gp). Zircon (50 gp).
Geoffrey Wallace, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is chestnut and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born to loving parents in a slum to the east. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Retire the richest man in the east; and he's looking for his big break
Ideals: Entrepeneur. Flaws: Sensitive. Bonds: Adventurer, Poor, Nature. Occupation: Shoemaker
Voice: Scandinavian accent
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Celestial, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 700 sp. 1 Masterwork Musical instrument. 1 Backpack.
Reynard Wordsworth, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His whole body is exceptionally muscular. He wears his white hair down. His eyes are green.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Locksmith kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He feels that his past leaves him morally obligated to help; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Optimist, Artistic. Flaws: Fearful. Bonds: Immigrant, Criminal record. Occupation: Locksmith
Voice: Nasally tone
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 25 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 18 (+4) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Druidic, Draconic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 4000 sp. Malachite (11 gp). Moonstone (60 gp).
Alex Mitchell, Male Human [Permalink]
Personal [hide]
Description: He wears just a black suit. He carries a battered morningstar and tarnished lance as well. He wears his hair in dreadlocks. He has a tattooed face.
Personality: He loves telling others what to do and how they should feel about things. He also hits on women, regardless of circumstances.
History: He was born on a small isolated farm. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Gardener. He's also a talented Unemployed, but doesn't like to broadcast it.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Ideals: Fighting, Opinionated. Bonds: Has a crush, Nature, Job. Occupation: Gardener
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
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