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NPC Generator

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Advanced [show]


Adam Bing, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He tends to wear a large grey jacket. His black hair is long and unkept. He has green eyes and a grey hat with a black feather.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gifted student he started as a Mercenary, but he got bored and became a Adventurer. He has dedicated himself to building a better kind of golem.

Motivation: Balancing his hectic life and new Adventurer responsibilities is difficult; and a need for knowledge about a nearby landmark

Flaws: Ugly, Secretive. Bonds: Poor, Job, Military, Adventurer. Occupation: Adventurer

Voice: Speaks with lips pursed

Attributes [hide]

Adam Bing, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 10 (+0)8 (-1) 11 (+0)15 (+2)
Skills Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Masterwork Artisan’s tools. 1 Bullseye lantern. 1 Silk rope.


Social Check DCs


Lewis Staurheim, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears skinny pants and wears a yellow and red robe with the hood down. He wears his chestnut hair up. He has a tattooed face.

Personality: Lewis is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born in the east, but his parents moved at a very young age to the south. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has dedicated himself to building a better trade route.

Motivation: He's looking for his big break.

Ideals: Extrovert, Justice. Bonds: Immigrant, Criminal record, Adventurer. Occupation: Carter

Voice: High pitched and raspy

Attributes [hide]

Lewis Staurheim, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 10 (+0)15 (+2) 13 (+1)13 (+1)
Skills Nature +4
Senses Passive Perception 11
Languages Common, Abyssal, Auran
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 10 pp.


Social Check DCs


Gerald Hale, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He carries with him a set of falchions, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His hair, while still mostly red, has prominent grey streaks. This green eyed easterner is not easily forgotten.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He takes great joy in being the best Detective in town.

History: Born to a pair of adventurers, Gerald grew up listening to his father's many stories. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Adventurer, Family. Occupation: Detective

Voice: Smoker's lung

Attributes [hide]

Gerald Hale, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)16 (+3) 6 (-2)7 (-2)
Skills Animal Handling +0, Medicine +0
Senses Passive Perception 8
Languages Common, Ignan, Gnome, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Star rose quartz (40 gp). Rhodochrosite (11 gp). Tiger eye turquoise (11 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Hubert Ryley, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His skin is fair and his fingers are delicate and long. He wears his white hair down. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Hubert is combative with any and all who dare try his patience in the slightest.

History: His parents moved while he was still in utero so he is the first generation to be born here. Hubert was born on a far western island where he grew up under the tutelage of his father, an expert Herbalist. He's since become an addict/alcoholic.

Motivation: Revenge; and he is unsatisfied with his job

Ideals: Justice. Flaws: Addict, Shy. Bonds: Attractive, Immigrant. Occupation: Herbalist

Voice: Thin and wheezing

Attributes [hide]

Hubert Ryley, Male Human Fighter 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)14 (+2) 11 (+0)16 (+3)
Skills Arcana +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Auran, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp.


Social Check DCs


Kyle Royal, Male Human [Permalink]

Personal [hide]

Description: He wears a brown small hat and brown clothes. He is bristling with hidden weapons, mostly monstrous two handed axes and shields. His hair is black and curly. His otherwise smooth face is marked with small tiny scars.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He is a very good compulsive liar and kleptomaniac.

History: Born to a poor family in the city he treasured whatever gifts he got. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Wants his loneliness to end; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Entrepeneur. Bonds: Criminal record, Enemies, Poor, Has a crush. Occupation: Mortician

Voice: Whispers

Attributes [hide]

Kyle Royal, Male Human Fighter 5
Medium (6'3") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)17 (+3) 17 (+3)15 (+2)
Skills Animal Handling +6, Deception +5
Senses Passive Perception 13
Languages Common, Goblin, Terran, Auran
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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