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Advanced [show]


Adelard Badger, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man likes to wear black tank tops with white pants and is in decent physical shape. He has moderate length silver hair. He has several tiny opal earrings on each ear.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in the west. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He's also a talented Dilettante, but doesn't like to broadcast it.

Motivation: Expand his business.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Job, Immigrant. Occupation: Locksmith

Voice: Cold and demanding tone

Attributes [hide]

Adelard Badger, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)11 (+0) 11 (+0)15 (+2)
Skills History +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2 Smokesticks. 1 Thunderstones.


Social Check DCs


Adelard Abram, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a green costume with the symbols of magic on his torso. His hair is cut close to his head. His fierce blue eyes like to dwell on things.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in the south to a Sailor, Adelard learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He was granted psionic powers by his dying sister.

Motivation: Expand his business.

Ideals: Athletic, Philantrophist, Gifted. Bonds: Military, Job. Occupation: Sailor

Voice: Soft and melodious

Attributes [hide]

Adelard Abram, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 13 (+1)5 (-3) 10 (+0)13 (+1)
Skills Investigation -1, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 2100 sp. Star rose quartz (20 gp). Moss agate (14 gp). Sard (20 gp). 2 Tanglefoot bags.


Social Check DCs


Roger Langley, Male Human [Permalink]

Personal [hide]

Description: 5'1" and lanky with angular features, he is an attractive figure. He wears a well pressed and immaculate suit (or dress). His white hair is kept up in a ponytail inside a top hat. He is very pretty but has cold, dead eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted from career to career and currently works as a Performer.

Motivation: He is unsatisfied with his job; and a deep hatred of dire rats

Flaws: Antagonistic. Bonds: Attractive, Job, Religious, Enemies. Occupation: Performer

Voice: Shortens vowels

Attributes [hide]

Roger Langley, Male Human Fighter 5
Medium (5'1") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)12 (+1) 12 (+1)6 (-2)
Skills Intimidation +1, Stealth +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 5000 sp.


Social Check DCs


Gomory Atterton, Male Human [Permalink]

Personal [hide]

Description: He dresses in red turtlenecks beneath a violet coat with brown slacks, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. He has moderate length red hair. He has hazel eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Born to a Sculptor, his father struggled to pay the bills. He was an athlete and attended two major summer competitions. He never won. He has been saving his money to try and buy his brother's freedom.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his brother

Ideals: Artistic, Athletic. Flaws: Antagonistic. Bonds: Family, Poor. Occupation: Actor

Voice: Jittery and nervous

Attributes [hide]

Gomory Atterton, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)17 (+3) 6 (-2)12 (+1)
Skills Insight +0, Religion +5
Senses Passive Perception 8
Languages Common, Orc, Infernal, Goblin
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp.


Social Check DCs


Gerard Hayley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many grey ritualistic tattoos. He is dressed in an above average manner. His long black hair reaches down to his waist. His gray eyes dart from person to person.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born to a pair of adventurers, Gerard grew up listening to his mother's many stories. Gerard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: Wants to work out more often; and he wants to meet his childhood hero

Ideals: Athletic. Bonds: Attractive, Job, Adventurer, Nature. Occupation: Slave Trader

Voice: Rolls R's

Attributes [hide]

Gerard Hayley, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)10 (+0) 10 (+0)10 (+0)
Skills Performance +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 30 pp. Red garnet (120 gp). Silver pearl (120 gp).


Social Check DCs

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