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NPC Generator

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Advanced [show]


Anselm Van Es, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a black cloak and cross-gartered pastel stockings. He is an epitome of beauty. He wears a broad hat to hide his balding. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Aggressive, abrasive, and angry, Anselm embodies much of what other species detest in the Humans. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels threatened by others.

Flaws: Insomniac, Antagonistic, Fearful. Bonds: Attractive, Nature. Occupation: Carter

Voice: Old thin voice

Attributes [hide]

Anselm Van Es, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)9 (-1) 12 (+1)11 (+0)
Skills Acrobatics +2, Arcana +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Bertram Barclay, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He carries a battered shortbow and tarnished flail as well. His blonde hair is unkempt and raggedy. His violet eyes peer out from beneath his feathered black hat.

Personality: He is overprotective of those who hire his services. He takes great joy in being the best Navigator in town.

History: Bertram was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Navigator. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern; and to clean up the streets

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Guardian, Job. Occupation: Navigator

Voice: Hard of hearing, loud

Attributes [hide]

Bertram Barclay, Male Human Fighter 4
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)8 (-1) 14 (+2)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Thunderstones. 1 Smokesticks. 1 Everburning torch. 1 Thunderstones.


Social Check DCs


Clerebold Alton, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in an above average manner. He is muscular with a powerful set of arms. He has moderate length silver hair. His eyes are a pleasant blue.

Personality: He dislikes all the random violence that takes place in the west. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: The child of western immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. Due to his spouse's obsession with being a Assassin they were divorced and he won custody of their daughter. He worked as a Painter, and he later adopted a second daughter.

Motivation: An old rival family wants him found; and he wants revenge against orcs

Ideals: Pacifist. Bonds: Attractive, Enemies, Immigrant, Family. Occupation: Painter

Voice: Complex vocabulary, royal

Attributes [hide]

Clerebold Alton, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)17 (+3) 16 (+3)14 (+2)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common, Auran, Sylvan, Orc
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Roland Fawcett, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. With a patchy blonde beard and wild blonde hair. He has brown eyes.

Personality: His tongue was cut out and he uses sign language. He is skeptical of what others tell him and is slow to trust.

History: Roland was born the youngest of three triplets. A freak accident while working with his Ruler father left him crippled. Due to his spouse's obsession with being a Ruler they were divorced and he won custody of their daughter. He worked as a Fisher, and he later adopted a second daughter.

Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion

Ideals: Athletic. Flaws: Ugly, Disease, Shy. Bonds: Family. Occupation: Fisher

Voice: Uses sign language

Attributes [hide]

Roland Fawcett, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)12 (+1) 11 (+0)14 (+2)
Skills Animal Handling +2, Arcana +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1800 sp. 1 Half-Plate.


Social Check DCs


Randal Tyndall, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a fine chain shirt which he covers with blue colored cloaks and clothing. He wears his blonde hair down. His blue eyes are slightly larger than normal.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a very good compulsive liar and kleptomaniac.

History: Born to a Courier, his father struggled to pay the bills. His homeland was ravaged by war and he spent much of his life rebuilding it. Being a Cook kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Flaws: PTSD. Bonds: Attractive, Criminal record, Poor, Adventurer. Occupation: Cook

Voice: Shortens vowels

Attributes [hide]

Randal Tyndall, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 12 (+1)8 (-1) 12 (+1)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 200 gp. 1 Everburning torch. 1 Everburning torch. 4 Holy water.


Social Check DCs

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