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NPC Generator

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Advanced [show]


Alexandre Eastoft, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears tattered old clothes, and a wedding ring on his right hand. He wears a small hat to hide his balding. His face is covered beneath a completely black helmet.

Personality: He is a Assassin first and foremost. He believes firmly that knowledge should be universal. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He got into the Assassin business at a young age. His childhood dream was to be a Bellfounder, but he was a colossal failure. He has worked as a Assassin like his father before him.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Flaws: Ugly. Bonds: In love, Job, Military. Occupation: Assassin

Voice: Low range voice

Attributes [hide]

Alexandre Eastoft, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)13 (+1) 8 (-1)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Manfred Eastoft, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a custom-built plate barding that's adorned with green lining and desert motifs. His blonde hair is cut short with large spiked bangs in the front. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born to loving parents in a slum to the west. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Flaws: Shy, Insane. Bonds: Attractive, Criminal record, Poor. Occupation: Detective

Voice: Soft and melodious

Attributes [hide]

Manfred Eastoft, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)12 (+1) 15 (+2)9 (-1)
Skills Arcana +3, Insight +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Gerald Copeland, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He is bald on top and has large golden tufts of hair around his ears. His face is scarred and worn.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in the east his family was never financially stable. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is wracked by social anxiety.

Ideals: Disciplined. Flaws: Ugly, Fearful. Bonds: Poor, Adventurer. Occupation: Painter

Voice: Whispers

Attributes [hide]

Gerald Copeland, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)5 (-3) 10 (+0)15 (+2)
Skills Acrobatics +2, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +4

Possessions: 100 gp.


Social Check DCs


Drogo Ridley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears loose pants and a collared shirt complete with sweater beneath his coat and is in decent physical shape. With bright red hair and a scraggly beard. His eyes, though not visible through his cowl, are hazel.

Personality: He has a massive crush on the younger sibling of the Spy who has hired him part-time. Animals are drawn to him, and he is able to talk to them.

History: He was born in a small mountains village. Brilliant and gifted he never wanted to apply himself. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants revenge against gnolls; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Gifted, Entrepeneur. Bonds: Has a crush, Nature, Enemies. Occupation: Spy

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Drogo Ridley, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)14 (+2) 10 (+0)15 (+2)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Aquan, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Robert Rodney, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright grey suits and hats, and he perpetually has his longbow ready. His silver hair is cut jaggedly and amateurishly. He wears crescent spectacles with a black brim.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: The child of western immigrants he idolized his father. He moved out south to avoid the crime he committed. He got away from his former life and has fallen to alcoholism.

Motivation: Seeks redemption; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting. Flaws: Insane, Addict. Bonds: Family, Criminal record, Immigrant. Occupation: Engraver

Voice: Stutters

Attributes [hide]

Robert Rodney, Male Human Fighter 4
Medium (6'3") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)10 (+0) 14 (+2)12 (+1)
Skills Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: Sardonyx (20 gp). Golden pearl (160 gp). Black star sapphire (1100 gp). Rich purple corundum (1100 gp). 1 Minor magic item.


Social Check DCs

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