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NPC Generator

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Advanced [show]


Everard Thorpe, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large green jacket. He carries with him a set of scimitars on his belt, each one with a jet on the hilt. He has a long brown beard with little hanging trinkets. His eyes are violet and he is always smoking a pipe.

Personality: Eccentric and domineering, Everard will drive conversation. He is a very good compulsive liar and kleptomaniac.

History: Everard was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Everard took refuge in the large cave and found the beat up scimitar and armor he uses now. He became a Locksmith soon after.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Fighting, Extrovert. Bonds: Criminal record, Job, Nature, Adventurer. Occupation: Locksmith

Voice: Speaks like tongue is numb

Attributes [hide]

Everard Thorpe, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)10 (+0) 14 (+2)16 (+3)
Skills Arcana +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Heward Gladstone, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears an entirely blue suit with yellow socks and a vest with buckled shoes. His silver hair is cut short. His hazel eyes are passionate and lively.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. A true patriot, Heward would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He comes from a rich western family. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Flaws: Terse. Bonds: Military, Rich, Criminal record, Job. Occupation: Interpreter

Voice: Shortens vowels

Attributes [hide]

Heward Gladstone, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)12 (+1) 14 (+2)10 (+0)
Skills Athletics +2, Intimidation +2
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Diggory Tenley, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears a pastel tunic with tan highlights, and long green pants that bunch up around his shoes. His auburn hair is still thick. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is a hateful person. He taunts others and blames them for his problems. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born into a rich family. A gifted student he started as a Spice Merchant, but he got bored and became a Masseuse. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and money/treasure

Flaws: Antagonistic. Bonds: Attractive, Rich, Job, Debt. Occupation: Masseuse

Voice: Speaks fast with a slight lisp

Attributes [hide]

Diggory Tenley, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)12 (+1) 11 (+0)9 (-1)
Skills Intimidation +1, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp. 1 Banded mail. 1 Masterwork studded leather.


Social Check DCs


Norman Snowdon, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he typically wears a sleeveless long coat of deep brown leather and dull yellow iron scale mail. His hair is red and curly. His eyes are violet and he is always smoking a pipe.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Norman enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born blind and as such lacked many opportunities for work. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Laborer for the past few years.

Motivation: He's looking for his big break; and balancing his hectic life and new laborer responsibilities is difficult

Ideals: Opinionated. Flaws: Hedonist, Disease. Bonds: Job, Adventurer. Occupation: Laborer

Voice: Timid voice

Attributes [hide]

Norman Snowdon, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 39 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 18 (+4)12 (+1) 12 (+1)12 (+1)
Skills Acrobatics +2, Athletics +1
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


William Staurheim, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing pastel shirts, loose pants, and blazers most of the time. His black hair is knotted and matted. His skin is flawless and his violet eyes scan people very quickly.

Personality: He likes to make people angry or surprised. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, William grew up listening to his mother's many stories. A gifted student he started as a Sellsword, but he got bored and became a Blacksmith. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Job. Occupation: Blacksmith

Voice: Middle-eastern accent

Attributes [hide]

William Staurheim, Male Human Fighter 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 18 (+4)11 (+0) 17 (+3)15 (+2)
Skills Nature +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4

Possessions: 100 gp. Golden pearl (100 gp).


Social Check DCs

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