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NPC Generator

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Advanced [show]


Gerard Carlisle, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears suspenders and blue workpants. His shirt is red, and he wears a heavy blue leather apron most of the time, and is pretty ugly. His silver hair is unkempt and raggedy. His violet eyes dart from person to person.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Hunter. He now owns his own business.

Motivation: Sabotage a competitor; and to be a brewer again

Flaws: Ugly, Mundane. Bonds: Poor, Enemies, Job. Occupation: Hunter

Voice: Spanish accent

Attributes [hide]

Gerard Carlisle, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)13 (+1) 15 (+2)9 (-1)
Skills Stealth +2
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Kyle Barclay, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination, and carries quarterstaffs. He wears his golden hair up in a very large beehive style do. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He plays an instrument quite well.

History: Born to a Stableman, his father struggled to pay the bills. A gifted student he started as a Stableman, but he got bored and became a Sellsword. He struck the Sellsword job and began his own company from there.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Fighting, Artistic. Bonds: Attractive, Job, Poor. Occupation: Sellsword

Voice: Old Prospector

Attributes [hide]

Kyle Barclay, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)17 (+3) 17 (+3)14 (+2)
Skills Deception +4, Perception +5
Senses Passive Perception 15
Languages Common, Sylvan, Infernal, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 16000 cp.


Social Check DCs


Gerard Remington, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a lot of dark rich colors, with gold accents. His golden hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are gray.

Personality: A deeply religious man he believes everything happens for a reason. He is frequently practicing swordplay.

History: Sold as a small child to a necromancer, Gerard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gifted student he started as a Architect, but he got bored and became a Shepherd. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Architect again; and expand his business

Bonds: Attractive, Religious, Military, Mentor, Job. Occupation: Shepherd

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gerard Remington, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)13 (+1) 11 (+0)14 (+2)
Skills Deception +4, History +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3100 sp. Tiger eye turquoise (16 gp). Chrysoberyl (140 gp). Red garnet (140 gp).


Social Check DCs


Tim Tattersall, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing a tight red one piece outfit complete with pants, hood, and a cape. His hair is cut close to his head. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: His father raised him in a mountain cabin. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is compelled to act according to his religious beliefs; and he wants random interesting trinkets and junk, hates to throw anything away

Flaws: Greedy. Bonds: Poor, Attractive, Religious, Nature. Occupation: Miller

Voice: Whispers

Attributes [hide]

Tim Tattersall, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)7 (-2) 10 (+0)14 (+2)
Skills Arcana +0, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 13000 cp. 1 Silver holy symbol. 1 Bullseye lantern. 1 Climber’s kit.


Social Check DCs


Adam Ainsworth, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears suspenders and blue workpants. His shirt is red, and he wears a heavy blue leather apron most of the time. He wears his black hair down. His eyes are amber and beady.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Adam was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero.

Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Adventurer, Poor. Occupation: Sellsword

Voice: Farmer accent

Attributes [hide]

Adam Ainsworth, Male Human Fighter 4
Medium (6'6") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)9 (-1) 15 (+2)9 (-1)
Skills Acrobatics +4, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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