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NPC Generator

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Advanced [show]


Peter Clifford, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He has a very tight haircut. He wears a mask on his face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge.

Ideals: Persistence, Artistic. Flaws: Ugly. Bonds: Enemies, Slave. Occupation: Painter

Voice: Scandinavian accent

Attributes [hide]

Peter Clifford, Male Human Fighter 4
Medium (5'3") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 16 (+3)10 (+0) 12 (+1)14 (+2)
Skills Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 10 pp. 1 Minor magic item.


Social Check DCs


Gunter Anderton, Male Human [Permalink]

Personal [hide]

Description: 5'5" and lanky with angular features, he is an attractive figure. He wears just a violet suit. He has wavy golden hair. His eyes are violet and he is always smoking a pipe.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a habit of throwing himself into exceedingly dangerous situations.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He now spends his time doing works of charity.

Motivation: He has money and likes to spend it; and to prove his worth to the world

Ideals: Philantrophist. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Rich. Occupation: Shipwright

Voice: Gruff and masculine

Attributes [hide]

Gunter Anderton, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)15 (+2) 7 (-2)13 (+1)
Skills Arcana +4, Survival +0
Senses Passive Perception 8
Languages Common, Goblin, Ignan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Freshwater pearl (4 gp). Aquamarine (400 gp).


Social Check DCs


Kody Palomarez, Male Human [Permalink]

Personal [hide]

Description: A 5'7" northern man, he wears green trousers with brown and green striped suspenders. He wears various colorful collared shirts. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel unseeing eyes seem to look past you.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: Kody was born the youngest of three triplets. Cursed with vampirism at a very young age, Kody has worked very hard to control his curse. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and marry his brother to traveling adventurers

Ideals: Artistic. Flaws: Disease, Sensitive. Bonds: Family, Religious. Occupation: Carpenter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Kody Palomarez, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)14 (+2) 14 (+2)13 (+1)
Skills Intimidation +3, Religion +4
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 80 pp.


Social Check DCs


Godfrey Roscoe, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears skinny pants and wears a brown and red robe with the hood down. His hair is red and curly. His blue eyes dart from person to person to random spaces in the air.

Personality: He is calm most of the time but flees social interaction. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He feels threatened by others; and he is a bit of a kleptomaniac

Ideals: Gifted. Flaws: Shy, Fearful. Bonds: Immigrant, Criminal record. Occupation: Locksmith

Voice: Low rumbling, strings words together

Attributes [hide]

Godfrey Roscoe, Male Human Fighter 4
Medium (6'0") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)16 (+3) 13 (+1)13 (+1)
Skills Acrobatics +1, Arcana +5
Senses Passive Perception 11
Languages Common, Undercommon, Terran, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +5

Possessions: 400 gp.


Social Check DCs


Rolf Coombs, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His chestnut hair has been sun bleached extensively. His eyes are violet and he is always smoking a pipe.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Animals are drawn to him, and he is able to talk to them.

History: Sold as a small child to a necromancer, Rolf was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Poor, Mentor, Religious. Occupation: Mayor

Voice: Scratchy, weak

Attributes [hide]

Rolf Coombs, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 18 (+4)14 (+2) 13 (+1)4 (-3)
Skills Investigation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs

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