Conrad Darlington, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male typically wears a sleeveless long coat of deep pastel leather and dull white iron scale mail. He is tall, broad shouldered and powerfully built. His white hair is matted, messy, and big. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Sold as a small child to a necromancer, Conrad was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.
Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world
Ideals: Philantrophist. Flaws: Ugly, Insane, Forgetful. Bonds: Mentor. Occupation: Architect
Voice: Squeaky
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 50 pp.
Godfrey Blankley, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a fancy brown suit. His brown hair and beard is wavy and long. He has several tiny amber earrings on each ear.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born blind and as such lacked many opportunities for work. From his teen years he was always beautiful and desirable, so people have always doted on him. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Money/treasure; and wants to work out more often
Ideals: Athletic. Flaws: Shy, Secretive, Disease. Bonds: Attractive, Rich. Occupation: Shoemaker
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 15 (+2) | 16 (+3) | 10 (+0) | 4 (-3) |
Senses Passive Perception 10
Languages Common, Terran, Orc, Druidic
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
Possessions: 30000 cp. A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). Gold dragon comb with red garnet eye (300 gp).
Ralf Nash, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large green jacket. He has relatively light skin and is very physically imposing due to his abundance of muscles. His long brown hair reaches down to his waist. He has gleaming, smiling hazel eyes.
Personality: His tongue was cut out and he uses sign language. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Ralf lived on a farm with his father, near the main road leading to a nearby town. A freak accident while working with his Laborer father left him crippled. He has gone from town to town working and never settling down anywhere, but has fallen for a local Laborer. He hasn't told them the truth, but wants to settle down with them.
Motivation: His spouse's relatives view him with great suspicion.
Flaws: Disease, Antagonistic. Bonds: Family, Has a crush. Occupation: Marshal
Voice: Old Prospector
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 6 (-2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp. Violet garnet (400 gp). Aquamarine (400 gp).
Trey Sharps, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He likes to wear pastel tank tops with brown pants. He wears a feathered hat to hide his balding. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is obsessed with his god.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Trey reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has dedicated himself to building a better trade route.
Motivation: To get a good night's sleep; and he has a rivalry with the church that dominates his actions
Flaws: Depressed, Insomniac. Bonds: Religious, Military, Adventurer. Occupation: Junk Dealer
Voice: Draws out vowels
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 9 (-1) | 11 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: Gold dragon comb with red garnet eye (1200 gp). Solid gold idol (1100 gp). Brass mug with jade inlays (400 gp). 1 Banded mail. 1 Masterwork studded leather. 1 Masterwork Light wooden shield.
Roger Tenley, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a grey collared shirt and violet pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He has red hair. His eyes are a pleasant gray.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Roger is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His mother was a soldier and died while he was still young. Roger was left his mother's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Find a way to reverse the transformation of his brother; and his spouse's relatives view him with great suspicion
Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Family, Military. Occupation: Detective
Voice: German accent
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Giant, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: Golden yellow topaz (600 gp). Rhodochrosite (14 gp). Deep green spinel (90 gp).
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