Anthony Redfield, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a worn and beaten armor. His chestnut hair is smooth and relatively long. His violet eyes dart from person to person to random spaces in the air.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born to a Marshal, his mother struggled to pay the bills. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion
Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Poor, Adventurer. Occupation: Locksmith
Voice: Spits words with contempt
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 10 (+0) | 7 (-2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 31000 sp. Zircon (30 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Geoffrey Kimberly, Male Human [Permalink]
Personal [hide]
Description: He wears a green vest and prefers black and brown shirts. His boots appear to have been at one point steel toed but are quite worn down, and he perpetually has his kukri ready. He wears his white hair down. He has green eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He got into the Mercenary business at a young age. He was an apprentice working in his mother's forge. He has achieved small success as a Mercenary.
Motivation: Sabotage a competitor.
Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Job. Occupation: Mercenary
Voice: pre-pubescent
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 5 (-3) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp.
Richard Dayton, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a pastel tunic with black highlights, and long brown pants that bunch up around his shoes. He is bald on top and has large golden tufts of hair around his ears. His eyes are violet and catlike.
Personality: Overbrimming with self-confidence, Richard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: Richard lived on a farm with his father, near the main road leading to a nearby town. There was a wharf not far from home where he often wandered off to fish. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Richard fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To reunite with his old friends; and he desires power and/or immortality
Ideals: Impeccable, Fighting. Flaws: Ugly. Bonds: Family, Nature, Adventurer. Occupation: Merchant
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Gunter Read, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He is generally well dressed albeit a few years behind the times. His white hair is still thick. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He has a massive crush on the younger sibling of the Bricklayer who has hired him part-time. He feeds upon the attention of others.
History: He was born in a small forest village. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Gunter took refuge in the old dungeon and found the beat up crossbow and armor he uses now. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants his loneliness to end; and he has a rivalry with the church that dominates his actions
Bonds: Attractive, Has a crush, Nature, Religious. Occupation: Bricklayer
Voice: Spits words with contempt
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 16 (+3) | 11 (+0) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 400 gp.
Aldous Holton, Male Human [Permalink]
Personal [hide]
Description: This man wears a fancy black suit, and sports empty pouches on his belt. His red hair is heavily combed to the right. His eyes are gray and he is always smoking a pipe.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does not trust anyone and sleeps with one eye open.
History: He was raised in a white middle class family as the only child. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To reunite with his absent mother; and money/treasure
Ideals: Philantrophist. Flaws: Insomniac, Mundane. Bonds: Attractive, Rich, Family. Occupation: Tailor
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3
Possessions: 200 gp. Brass mug with jade inlays (400 gp).
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