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Advanced [show]


Don Colby, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a tan armored body suit, with a simple brown line shooting up and back down. His Stetson hat is riddled with cuts and holes. His amber eyes peer out from beneath his Stetson tan hat.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does not believe in violence as a means to an end. He is a dedicated Soapmaker but believes his peers are too gung-ho.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gypsy cursed him at a young age, leading to his ugly appearance. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content.

Ideals: Pacifist. Flaws: Ugly, Mundane. Bonds: Slave. Occupation: Soapmaker

Voice: Low range voice

Attributes [hide]

Don Colby, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)16 (+3) 12 (+1)15 (+2)
Skills Medicine +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Sylvan, Dwarven, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 20000 cp.


Social Check DCs


John Rutherford, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'6" and wears baggy violet pantaloons and a blue scarf. His hair is always cut to a buzz. His thin eyebrows rest above his beady violet eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He does not believe in violence as a means to an end. He is a dedicated Sculptor but believes his peers are too gung-ho.

History: From birth he was tutored by a cruel and relentless mentor. Through the years after John was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. John's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Pacifist. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Sculptor

Voice: Draws out vowels

Attributes [hide]

John Rutherford, Male Human Fighter 4
Medium (5'6") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)14 (+2) 13 (+1)17 (+3)
Skills Intimidation +5, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Undercommon, Giant
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 18000 sp. 1 Minor magic item.


Social Check DCs


Gerald Shirley, Male Human [Permalink]

Personal [hide]

Description: 6'5" and muscular, this eastern man is wearing colorful clothing, dressed as a Butcher. His auburn hair is cut short with large spiked bangs in the front. His eyes are brown and catlike.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a poor family in the city he treasured whatever gifts he got. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. By chance he met his sister recently and the two have been together since.

Motivation: He seems to be bored by most things; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Fighting, Joker. Flaws: Mundane. Bonds: Poor, Family. Occupation: Butcher

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gerald Shirley, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 7 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 7 (-2)12 (+1) 7 (-2)13 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 1000 sp. Red garnet (50 gp).


Social Check DCs


Manfred Shelley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and is pretty ugly. He wears his chestnut hair up. He wears round tiny glasses practically rammed into his face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He also is a firm believer in the manly ideal.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Manfred was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Manfred decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has achieved small success as a Mortician.

Motivation: To be a Stableman again; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Artistic. Flaws: Ugly, Impulsive. Bonds: Job, Criminal record. Occupation: Mortician

Voice: Scratchy, weak

Attributes [hide]

Manfred Shelley, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)14 (+2) 9 (-1)15 (+2)
Skills Performance +4, Survival +1
Senses Passive Perception 9
Languages Common, Ignan, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gilbert Tinley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He typically wears green cloth garments or leather armor. He has a brown handlebar mustache and slicked back brown hair. He tend to wears goggles to shield his eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born in a small village he learned the ways of the warrior from his mother. His first spouse was a Armorer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He became a Seamstress soon after.

Motivation: Balancing his hectic life and new Seamstress responsibilities is difficult; and wants to raise his children well

Ideals: Philantrophist, Fighting. Bonds: Immigrant, Family, Job. Occupation: Seamstress

Voice: Scratchy, weak

Attributes [hide]

Gilbert Tinley, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)12 (+1) 10 (+0)10 (+0)
Skills Medicine +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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