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NPC Generator

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Advanced [show]


Heward Southey, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His red hair is cut short. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in the west his family was never financially stable. Heward abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longsword.

Motivation: He desires power and/or immortality.

Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Adventurer, Poor. Occupation: Body Guard

Voice: Old Prospector

Attributes [hide]

Heward Southey, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)10 (+0) 10 (+0)16 (+3)
Skills Insight +2, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Banded agate (6 gp). Freshwater pearl (6 gp).


Social Check DCs


Diggory Barton, Male Human [Permalink]

Personal [hide]

Description: He wears a green shirt with thin black vertical stripes and violet pants. His attire stands in sharp contrast to his bow, which is beautifully polished and possesses an ornate carving of a card on it. With bright chestnut hair and a scraggly beard. His face is scarred and worn.

Personality: He is extraordinarily eccentric. The war was a terrible time for him, and Diggory does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was a soldier and died while he was still young. Diggory was left his mother's suit of armor and trained in its use and care. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels kind of lost in life; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane, Depressed, Disease. Bonds: Military. Occupation: Bricklayer

Voice: Sore throat, cough

Attributes [hide]

Diggory Barton, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 7 (-2)14 (+2) 7 (-2)10 (+0)
Skills Persuasion +2
Senses Passive Perception 8
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Ernest Clapham, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a brown vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his brown boots flare out at the collars. His brown hair is heavily combed to the right. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His parents moved while he was still in utero so he is the first generation to be born here. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep; and he loathes his own lifestyle

Ideals: Optimist. Flaws: Depressed, Insomniac. Bonds: Attractive, Immigrant. Occupation: Brewer

Voice: Soft and melodious

Attributes [hide]

Ernest Clapham, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 15 (+2)10 (+0) 11 (+0)14 (+2)
Skills Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 100 gp.


Social Check DCs


Thomas Oakley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a small bristly mustache and wavy black hair. He wears large thick round spectacles.

Personality: A deeply religious man he believes everything happens for a reason. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Thomas was born with his father's beautiful face. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Retire the richest man in the north; and money/treasure

Ideals: Entrepeneur, Fighting. Bonds: Religious, Attractive, Rich. Occupation: Scribe

Voice: Mumbles to self between sentences

Attributes [hide]

Thomas Oakley, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)16 (+3) 10 (+0)12 (+1)
Skills Religion +5, Survival +2
Senses Passive Perception 10
Languages Common, Celestial, Aquan, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Balimaar Garrick, Male Human [Permalink]

Personal [hide]

Description: He wears a blue costume with the symbols of strength on his torso. He has a slight overbite and is overall scrawny. His hair is short and chestnut. His violet eyes peer out from beneath his Stetson blue hat.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born into a rich family. A gifted student he started as a Servant, but he got bored and became a Fisher. He then took over the family business and is one of the better Fisher for hire.

Motivation: Find a way to reverse the transformation of his sister; and to end his boredom

Flaws: Sensitive, Mundane. Bonds: Family, Rich, Job. Occupation: Fisher

Voice: Soft and melodious

Attributes [hide]

Balimaar Garrick, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)7 (-2) 17 (+3)13 (+1)
Skills Persuasion +3, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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