Gunter Shelby, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born a particularly ugly child, much to the horror of his parents. His mother was a soldier and died while he was still young. Gunter was left his mother's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Flaws: Ugly. Bonds: Immigrant, Adventurer, Has a crush, Military. Occupation: Soapmaker
Voice: pre-pubescent
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 8 (-1) | 15 (+2) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Gnome, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 400 gp.
Adam Browning, Male Human [Permalink]
Personal [hide]
Description: This southern man wears many layers of old clothing at all times. His clothes are grease stained in places. His white hair is still thick. His otherwise smooth face is marked with small tiny scars.
Personality: This man loves painting and to teach people painting more than just about anything. He is a ruthless business man, a trait he acquired from his father.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has had some formal painting training, and achieved minor success. He was granted druidic powers by his dying sister.
Motivation: Retire the richest man in the south; and wants to have a good time and be beloved
Ideals: Artistic, Entrepeneur, Gifted. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Spice Merchant
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Aquan, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. 1 Half-Plate. 1 Masterwork Light steel shield. 1 Breastplate.
Rolf Denholm, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He typically wears a sleeveless long coat of deep grey leather and dull violet iron scale mail. His blonde hair is drawn into a tight pony tail with a card scrunchie. He is very pretty but has cold, dead eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Gifted from a young age, Rolf studied abroad. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.
Motivation: He is terrified, and will act out of fear.
Ideals: Optimist, Gifted. Flaws: Hedonist. Bonds: Attractive. Occupation: Armorer
Voice: Raspy
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 9 (-1) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 1 Banded mail. 1 Chain shirt. 1 Darkwood Shield.
Bertram Brixton, Male Human [Permalink]
Personal [hide]
Description: An older man who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, he is not a threatening figure. He wears his black hair down. His face is covered beneath a completely black helmet.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a minor phobia of water and hates getting wet.
History: Born in the east his family was never financially stable. He was taken from his home at a very young age. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is wracked by social anxiety; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Fearful. Bonds: Poor, Slave. Occupation: Painter
Voice: Sore throat, cough
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 9 (-1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 9000 sp. 1 Minor magic item.
Manfred Van Es, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. He wears his blonde hair down. He wears large thick round spectacles.
Personality: A deeply religious man he believes everything happens for a reason. He is a bit of a xeno-phobe, disliking non-Humans.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was a mechanic, and taught him how to fix just about anything. Days after completing his studies, news broke out that his hometown was attacked by giants. Manfred was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: Human compassion; and he has a rivalry with the church that dominates his actions
Ideals: Gifted, Persistence. Flaws: Ugly, Racist. Bonds: Religious. Occupation: Interpreter
Voice: Thin and wheezing
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. Black pearl (600 gp). 1 Chain shirt.
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