Charles Spalding, Male Human [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. His brown hair is matted, messy, and big. His violet eyes dart from person to person to random spaces in the air.
Personality: He is mildly Human supremacist, though he does not identify as such. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born to a poor family in the city he treasured whatever gifts he got. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Human people.
Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Enemies, Poor. Occupation: Gardener
Voice: Australian accent
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 13 (+1) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Celestial, Undercommon, Aquan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +3
Possessions: 300 gp.
Anthony Easton, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a fine chain shirt which he covers with pastel colored cloaks and clothing. His hair is blonde and curly. He has blue eyes.
Personality: Prone to second guessing himself, he comes off as nervous. He does not trust anyone and sleeps with one eye open.
History: He was always a brilliant, if unscrupulous mind. A gypsy cursed him at a young age, leading to his ugly appearance. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and he is not mentally stable, and does not behave rationally
Ideals: Logical. Flaws: Ugly, Shy, Insomniac, Insane. Occupation: Apothecary
Voice: Can't modulate volume
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 8 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: Rich purple corundum (600 gp). Peridot (70 gp). 1 Minor magic item.
Adelard Clapham, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, marred by teas. He wears his auburn hair up in a very large beehive style do. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Confrontational and typically high on some drug or another. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Born in the north his family was never financially stable. He was taken from his home at a very young age. He got away from his former life and has fallen to alcoholism.
Motivation: He is currently in port desperately looking for someone to get him out.
Flaws: Ugly, Addict, Antagonistic. Bonds: Poor, Slave. Occupation: Mortician
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 10 (+0) | 17 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Druidic, Draconic, Elven
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 100 gp.
Shane Paxton, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'1" and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His blonde hair, when down, is lengthy. He wears round tiny glasses practically rammed into his face.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: His parents moved while he was still in utero so he is the first generation to be born here. Shane abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He hasn't been sleeping well lately.
Motivation: He wants to meet his childhood hero; and he desires power and/or immortality
Ideals: Passionate. Flaws: Insomniac. Bonds: Adventurer, Religious, Immigrant. Occupation: Beggar
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 14 (+2) | 11 (+0) | 17 (+3) | 18 (+4) |
Senses Passive Perception 15
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 600 sp. Fire opal pendant on a fine gold chain (700 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Old masterpiece painting (700 gp).
Alexandre Morton, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He dresses like a well dressed Shipwright does. His hair is greying and his face has many wrinkles. His eyes are green.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is obsessed with his god.
History: His mother raised him in a mountain cabin. Alexandre was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He used his abilities to travel the world and help people.
Motivation: Balancing his hectic life and new Shipwright responsibilities is difficult; and to be a barkeep again
Ideals: Joker, Philantrophist. Bonds: Job, Religious, Nature. Occupation: Shipwright
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 17 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Terran, Gnoll, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 400 gp.
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