Cory Clare, Male Human [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. His auburn hair is thinning but still full. His eyes are blue.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Cory was born with his father's beautiful face. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.
Motivation: He wants nothing more than to rejoin the army; and he has passion for adventuring and risk
Flaws: Disease. Bonds: Attractive, Family, Adventurer, Military. Occupation: Doctor
Voice: American accent
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 10 (+0) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Hubert Landon, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He usually wears his brown robe and has his scimitar always slung over his shoulder. He has moderate length golden hair. His half smiles and blue eyes are beguiling and draw you in.
Personality: He acts crazy and hedonistic. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: Hubert was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He became a Ploughman soon after.
Motivation: To reunite with his absent mother; and wants to raise his children well
Flaws: Hedonist. Bonds: Attractive, Family, Job, Slave. Occupation: Ploughman
Voice: American accent
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Druidic, Terran, Draconic
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 23000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Lance Beckwith, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears long strands of topaz and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is tall, broad shouldered and powerfully built. He has brown hair. His blue eyes dart from person to person.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Sold as a small child to a brothel owner, Lance was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: To share knowledge with the world; and he has passion for adventuring and risk
Ideals: Athletic, Logical. Bonds: Rich, Adventurer, Mentor. Occupation: Map Maker
Voice: High pitched and raspy
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 51 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 14 (+2) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +5
Possessions: 1000 sp.
Theodoric Stafford, Male Human [Permalink]
Personal [hide]
Description: He wears a grey coat over a pastel low-cut shirt, and a wide-brimmed hat upon his head, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. He wears his chestnut hair up in a very large beehive style do. His blue eyes dart from person to person to random spaces in the air.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was raised in a desert tribe. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: Balancing his hectic life and new Marshal responsibilities is difficult; and he is unsatisfied with his job
Flaws: Greedy, Fearful. Bonds: Nature, Immigrant, Job. Occupation: Marshal
Voice: Nasally tone
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 44 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 16 (+3) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 100 gp. 1 Minor magic item.
Godfrey Acton, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a blue collared shirt and white pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. His brown hair is knotted and matted. He has gleaming, smiling green eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He pushes his goals aggressively. He is also a coward if confronted.
History: Gifted from a young age, Godfrey studied abroad. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He then took over the family business and is one of the better Tanner for hire.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor
Ideals: Passionate, Gifted, Fighting. Flaws: Fearful. Bonds: Job. Occupation: Tanner
Voice: Gruff and masculine
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 11 (+0) | 10 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
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