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Advanced [show]


Lance Wentworth, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses well, typically a more casual-formal manner. His auburn hair is heavily combed to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He got into the Locksmith business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Locksmith for the past few years.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Fighting. Flaws: Insomniac. Bonds: Attractive, Job, Nature. Occupation: Locksmith

Voice: Sounds elderly

Attributes [hide]

Lance Wentworth, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)16 (+3) 12 (+1)11 (+0)
Skills History +5, Stealth +3
Senses Passive Perception 11
Languages Common, Sylvan, Dwarven, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 12000 cp. Zircon (80 gp). Black pearl (700 gp). Obsidian (10 gp).


Social Check DCs


Alex Hadleigh, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing the road beaten gear of a warrior. He has a small bristly mustache and wavy red hair. His eyes are brown and catlike.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in the west his family was never financially stable. After coming to the age of reason, Alex took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now owns his own business.

Motivation: To share knowledge with the world; and wants to open a new tavern

Ideals: Fighting, Logical, Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Herbalist

Voice: Jittery and nervous

Attributes [hide]

Alex Hadleigh, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)18 (+4) 9 (-1)15 (+2)
Skills Athletics +2, Religion +6
Senses Passive Perception 9
Languages Common, Aquan, Gnoll, Giant, Elven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +6

Possessions: 14000 cp.


Social Check DCs


Solomon Colby, Male Human [Permalink]

Personal [hide]

Description: 6'3" and muscular, this northern man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His brown hair is greying along the sides and has receded to reveal a widow's peak. His gray unseeing eyes seem to look past you.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has a rivalry with the Church that dominates his actions; and someone believes him a fraud

Ideals: Athletic, Entrepeneur. Flaws: Disease, Emotional. Bonds: Religious, Enemies. Occupation: Mortician

Voice: Slow speaker

Attributes [hide]

Solomon Colby, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 17 (+3)11 (+0) 15 (+2)8 (-1)
Skills Religion +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Bertram Hayden, Male Human [Permalink]

Personal [hide]

Description: A 5'0" eastern man, he wears a violet small hat and violet clothes. He has dyed his greying brown hair a little too much giving a sharp brown color. His face is scarred and worn.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is harsh and unforgiving.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: His relatives are trying to arrange a marriage; and marry his sister to traveling adventurers

Ideals: Impeccable. Flaws: Ugly, Antagonistic, Disease. Bonds: Adventurer, Family. Occupation: Soapmaker

Voice: Shortens vowels

Attributes [hide]

Bertram Hayden, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 13 (+1)13 (+1) 8 (-1)10 (+0)
Skills Acrobatics +4, Survival +1
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +1

Possessions: 300 gp.


Social Check DCs


Randal Sharps, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a green armored body suit, with a simple white line shooting up and back down. His brown hair, when down, is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Randal is combative with any and all who dare try his patience in the slightest.

History: Randal was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to work out more often; and to share knowledge with the world

Ideals: Athletic, Joker, Justice, Logical. Occupation: Interpreter

Voice: Hissing voice

Attributes [hide]

Randal Sharps, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)11 (+0) 12 (+1)14 (+2)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2200 sp. 1 Masterwork Light steel shield. 1 Chain shirt.


Social Check DCs

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