Trey Carlton, Male Human [Permalink]
Personal [hide]
Description: He dresses in blue turtlenecks beneath a yellow coat with violet slacks. He has moderate length brown hair. His eyes are green and catlike.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Trey hails from a village terrorized by drow. He made a point of taking high paying jobs and getting most of it up front. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To get a good night's sleep; and a need for knowledge about a nearby landmark
Ideals: Impeccable, Entrepeneur. Flaws: Insomniac. Bonds: Adventurer, Enemies. Occupation: Fisher
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 18 (+4) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 100 gp.
Thomas Everleigh, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears dull tan sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed glaive, just in case. His white hair is unkempt and raggedy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Sold as a small child to a brothel owner, Thomas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Layabout hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Thomas and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and balancing his hectic life and new layabout responsibilities is difficult
Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor. Occupation: Layabout
Voice: High pitched and raspy
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 18 (+4) | 9 (-1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 5000 cp. Deep green spinel (150 gp). Black pearl (500 gp). Deep green spinel (150 gp). 1 Minor magic item.
Gilbert Shelley, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortspear, but if one is not available he will default to his sickle, and is pretty ugly. His blonde hair and beard is wavy and long. His eyes are violet and catlike.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is harsh and unforgiving.
History: He was born a particularly ugly child, much to the horror of his parents. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Human compassion.
Flaws: Ugly, Shy, Antagonistic. Bonds: Poor. Occupation: Sailor
Voice: Old thin voice
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 46 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 16 (+3) | 10 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +5
Possessions: 24000 sp. 1 Minor magic item.
Guy Colton, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is wearing a long, black, dusty cloak. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes dart from person to person to random spaces in the air.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born on a small isolated farm. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Nature, Family. Occupation: Sailor
Voice: Aggressive tone
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Aquan
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 13000 sp. Rhodochrosite (4 gp). Coral (140 gp). Amber (140 gp). Citrine (80 gp). 1 Disguise kit. 1 Masterwork Musical instrument. 1 Disguise kit.
Adam Wharton, Male Human [Permalink]
Personal [hide]
Description: This man sports green clothing, slightly heavier than average wear. He has a penchant for wearing a ring with an oversized jet on his left hand. He sports a long auburn beard, and similarly colored long hair. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To get a good night's sleep; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Ugly, Insomniac. Bonds: Rich, In love. Occupation: Merchant
Voice: Hissing voice
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 11 (+0) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!