Balimaar Gentry, Male Human [Permalink]
Personal [hide]
Description: This western man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His clothes are grease stained in places. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He can speak with the recently deceased. He is obsessed with his god.
History: He was born in the west, but his parents moved at a very young age to the east. Balimaar was born on a far western plains where he grew up under the tutelage of his father, an expert Crown-heir. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Immigrant, Religious. Occupation: Crown-heir
Voice: Eastern European accent
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 16 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Giant, Druidic, Ignan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 500 gp. 1 Small steel mirror. 1 Magnifying glass.
Odo Bing, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear flannel. His attire stands in sharp contrast to his greataxe, which is beautifully polished and possesses an ornate carving of a dagger on it. He has styled his golden hair well, parting it to the right. His face is scarred and worn.
Personality: He loves telling others what to do and how they should feel about things. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. Recently he has begun working with bootleggers and crooks.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Slave, Criminal record. Occupation: Gardener
Voice: Hissing voice
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Auran, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 2800 sp.
Balimaar Mitchell, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He wears a custom-built plate barding that's adorned with violet lining and desert motifs, marred by sweets. He has moderate length red hair. He tend to wears goggles to shield his eyes.
Personality: Eccentric and domineering, Balimaar will drive conversation. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: Born to a poor family in the city he treasured whatever gifts he got. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To pay off his debts; and someone believes him a fraud
Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Poor. Occupation: Apothecary
Voice: Soft and melodious
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 500 gp. 1 Minor magic item.
Adam Kimberley, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears many layers of old clothing at all times. His chestnut hair is lengthy. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a great chef.
History: Born in the west to a Animal Trainer, Adam learned a great deal about his father's area of expertise. A gifted student he started as a Banker, but he got bored and became a Animal Trainer. He has drifted from career to career and currently works as a Animal Trainer.
Motivation: To be a Banker again; and balancing his hectic life and new animal trainer responsibilities is difficult
Ideals: Gifted. Flaws: Ugly, Addict, Shy. Bonds: Poor, Job. Occupation: Animal Trainer
Voice: French accent
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 13 (+1) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Aquan, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Chad Compton, Male Human [Permalink]
Personal [hide]
Description: This man very much looks the part of a Painter. He has a penchant for wearing a ring with an oversized amber on his right hand. His hair is long and silver with streaks of brown, and is pulled back with small yellow clips. His beard is brown, braided, and well cared for. He has several tiny amber earrings on each ear.
Personality: While he acts the brute, he is far gentler than he would appear. The war was a terrible time for him, and Chad does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Like his father and his sister before him, after school he went straight into learning to become a Painter. He now mingles about in high society.
Motivation: He has money and likes to spend it.
Ideals: Fighting. Flaws: Depressed. Bonds: Job, Rich, Military. Occupation: Painter
Voice: Slow speaker
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
