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NPC Generator

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Advanced [show]


Clerebold Dumph, Male Human [Permalink]

Personal [hide]

Description: 5'0" and muscular, this eastern man wears a weathered and beat up set of banded mail beneath an oversized black coat. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He wears crescent spectacles with a black brim.

Personality: He has a massive crush on the younger sibling of the Engraver who has hired him part-time. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. He dropped out of school before completing his studies. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's attracted to the PC; and he wants to get laid

Ideals: Athletic, Logical. Flaws: Forgetful. Bonds: Has a crush. Occupation: Engraver

Voice: Speaks with a cold

Attributes [hide]

Clerebold Dumph, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)14 (+2) 13 (+1)15 (+2)
Skills Acrobatics +3, Animal Handling +3
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Theobald Jacobs, Male Human [Permalink]

Personal [hide]

Description: Standing 5'7", this man dresses like a well dressed Fortune-teller does. He has golden hair. He has a tattooed face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He would rather hide behind his crafts than deal with other people.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gifted student he started as a Carpenter, but he got bored and became a Fortune-teller. He then took over the family business and is one of the better Fortune-teller for hire.

Motivation: Wants to open a new tavern; and to be a carpenter again

Ideals: Artistic. Flaws: Shy, Disease, Insomniac. Bonds: Job. Occupation: Fortune-teller

Voice: Spits words with contempt

Attributes [hide]

Theobald Jacobs, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)14 (+2) 13 (+1)7 (-2)
Skills Deception +0, Nature +4
Senses Passive Perception 11
Languages Common, Undercommon, Druidic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1200 sp. Red garnet (70 gp). Amber (70 gp). Blue quartz (6 gp).


Social Check DCs


Guy Kirby, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He is tall, broad shouldered and powerfully built. He has styled his golden hair well, parting it to the right. He has a dull look in his violet eyes.

Personality: Cocky and sure of himself, he believes he is the best Ruler born in the past three hundred years. He works hard and plays hard.

History: He was born a particularly ugly child, much to the horror of his parents. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He then took over the family business and is one of the better Ruler for hire.

Motivation: Further expansion of business.

Flaws: Ugly, Hedonist, PTSD. Bonds: Job, Debt. Occupation: Ruler

Voice: Indian accent

Attributes [hide]

Guy Kirby, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)14 (+2) 9 (-1)16 (+3)
Skills Animal Handling +1, Performance +5
Senses Passive Perception 9
Languages Common, Orc, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Norman Shelly, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'5" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear violet pants and tee shirts. His long auburn hair reaches down to his waist. He is baby faced.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Norman was born the youngest of three triplets. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has worked as a Ploughman like his mother before him.

Motivation: Someone believes him a fraud; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Optimist. Bonds: Family, Job, Enemies. Occupation: Ploughman

Voice: Whispers

Attributes [hide]

Norman Shelly, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 7 (-2)12 (+1) 15 (+2)16 (+3)
Skills Nature +3, Performance +5
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Reynard Haley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His blonde hair is kept up in a ponytail inside a wide-brimmed hat. He is baby faced.

Personality: Cocky and sure of himself, he believes he is the best Roofer born in the past three hundred years. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born into a rich family. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He became a Roofer soon after.

Motivation: He wants to meet his childhood hero.

Bonds: Rich, Job, Adventurer, Debt. Occupation: Roofer

Voice: Shortens vowels

Attributes [hide]

Reynard Haley, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 9 (-1)12 (+1) 9 (-1)7 (-2)
Skills Athletics +1, Performance +0
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1 Masterwork Thieves’ tools.


Social Check DCs

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