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NPC Generator

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Advanced [show]


Dean Tattersall, Male Human [Permalink]

Personal [hide]

Description: He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bastard sword, but if one is not available he will default to his trident. His skin is fair and his fingers are delicate and long. He has a golden handlebar mustache and slicked back golden hair. He wears a mask on his face.

Personality: Calm and collected, he is a well trained Herbalist. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised in a white middle class family as the only child. Cursed with a spirit at a very young age, Dean has worked very hard to control his curse. He has worked as a Herbalist like his father before him.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Flaws: Mundane, Disease. Bonds: Job, Rich. Occupation: Herbalist

Voice: Pirate accent

Attributes [hide]

Dean Tattersall, Male Human Fighter 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)14 (+2) 15 (+2)9 (-1)
Skills History +4, Intimidation +1
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 30000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Peter Branson, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a tan shirt with thin black vertical stripes and white pants. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes are passionate and lively.

Personality: He speaks before he thinks and is too direct. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His homeland was ravaged by war and he spent much of his life rebuilding it. He left for the south, certain he would find work there.

Motivation: To get a good night's sleep; and to prove his worth to the world

Ideals: Gifted. Flaws: Impulsive, PTSD, Insomniac. Bonds: Immigrant. Occupation: Fletcher

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Peter Branson, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 5 (-3)16 (+3) 5 (-3)15 (+2)
Skills Religion +5, Survival -1
Senses Passive Perception 7
Languages Common, Elven, Dwarven, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 17000 cp.


Social Check DCs


Trey Riley, Male Human [Permalink]

Personal [hide]

Description: An older man who does not wear sleeves and tends to eschew shirts when he can avoid it, he is not a threatening figure. His hair is always cut to a buzz. His eyes are amber.

Personality: He never swears and excessively uses polite adverbs when speaking. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born to a pair of adventurers, Trey grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it

Ideals: Optimist. Flaws: Insane. Bonds: Attractive, Adventurer, Rich. Occupation: Carpenter

Voice: Speaks in third person

Attributes [hide]

Trey Riley, Male Human Fighter 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)7 (-2) 7 (-2)11 (+0)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +5

Possessions: 47000 sp.


Social Check DCs


Gomory Hayden, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a long red beard with little hanging trinkets. His brown eyes are passionate and lively.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He believes the world needs to unite to get rid of dire rats once and for all.

History: Born to a pair of adventurers, Gomory grew up listening to his father's many stories. In his 18th year, his parents were killed by a dire rats raid, leaving Gomory alone in the world. After a stint in an orphanage, he was adopted. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and he wants revenge against dire rats

Flaws: Sensitive. Bonds: Adventurer, Attractive, Enemies. Occupation: Ploughman

Voice: Soft and melodious

Attributes [hide]

Gomory Hayden, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)6 (-2) 10 (+0)11 (+0)
Skills History +0, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Manfred Clive, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a faded coat and loose pants complete with broad hat. He is an epitome of beauty. His hair is long and auburn with streaks of golden, and is pulled back with small red clips. His beard is golden, braided, and well cared for. This green eyed southerner is not easily forgotten.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. A true patriot, Manfred would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: From birth he was tutored by a cruel and relentless mentor. He was an apprentice working in his mother's forge. Since then, he has sought to make the best of life.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Optimist. Bonds: Attractive, Military, Mentor, Job. Occupation: Assassin

Voice: Mumbles to self between sentences

Attributes [hide]

Manfred Clive, Male Human Fighter 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 17 (+3)15 (+2) 8 (-1)9 (-1)
Skills Arcana +4, Survival +1
Senses Passive Perception 9
Languages Common, Sylvan, Druidic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Amber (40 gp). White pearl (40 gp). Banded agate (12 gp).


Social Check DCs

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