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NPC Generator

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Advanced [show]


Diggory Ainsley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his hair in dreadlocks. He wears a mask on his face.

Personality: This man loves poetry and to teach people poetry more than just about anything. Diggory is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born into a rich family. One day when Diggory was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Diggory was heart-stricken from the event, and his father started working long hours to provde for them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has a rivalry with the Church that dominates his actions; and he has money and likes to spend it

Ideals: Artistic. Flaws: PTSD. Bonds: Family, Rich, Religious. Occupation: Sage

Voice: Relaxed voice

Attributes [hide]

Diggory Ainsley, Male Human Fighter 4
Medium (5'6") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)11 (+0) 15 (+2)13 (+1)
Skills Arcana +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 47000 sp. 3 Tanglefoot bags. 1 Thunderstones. 1 Smokesticks.


Social Check DCs


Balimaar Landon, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses in grey turtlenecks beneath a red coat with black slacks. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is harsh and unforgiving.

History: He was born blind and as such lacked many opportunities for work. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Gifted. Flaws: Antagonistic, Disease. Bonds: Nature. Occupation: Sellsword

Voice: Pronounces difficult words wrong

Attributes [hide]

Balimaar Landon, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)11 (+0) 9 (-1)7 (-2)
Skills Arcana +2, Performance +0
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1800 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Nicholas Stansfield, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears rags and sports a simple walking cane. His auburn hair is smooth and relatively long. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: The child of a Blacksmith, who enjoyed hunting, Nicholas was taken on many hunting expeditions. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). After a long history of fighting, Nicholas and his spouse have recently divorced.

Motivation: Marry his brother to traveling adventurers.

Flaws: Antagonistic. Bonds: Poor, Immigrant, Family, Nature, Adventurer. Occupation: Fletcher

Voice: Dutch accent

Attributes [hide]

Nicholas Stansfield, Male Human Fighter 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 10 (+0)16 (+3) 10 (+0)16 (+3)
Skills Arcana +5, Perception +2
Senses Passive Perception 12
Languages Common, Goblin, Giant, Infernal
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 20000 cp.


Social Check DCs


Thomas Branson, Male Human [Permalink]

Personal [hide]

Description: This man wears a white armored body suit, with a simple black line shooting up and back down. He is muscular with a powerful set of arms. With bright silver hair and a scraggly beard. He wears crescent spectacles with a black brim.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Miller arts, while his mother instructed him in etiquette, music and courtly manner. In his 11th year, his parents were killed by a brigands raid, leaving Thomas alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by brigands. Thomas was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a deep hatred of brigands

Ideals: Impeccable. Bonds: Adventurer, Rich, Enemies. Occupation: Miller

Voice: Forgets to breathe while speaking

Attributes [hide]

Thomas Branson, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)13 (+1) 13 (+1)12 (+1)
Skills Insight +3, Performance +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 11000 cp. Freshwater pearl (11 gp). Black pearl (600 gp).


Social Check DCs


Drogo Garrick, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears professional attire. He keeps his long blonde hair kept up in a rat tail. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He uses divination through singing.

History: He is the product a well kept family trust fund and as such has never really known need. From his teen years he was always beautiful and desirable, so people have always doted on him. He was granted psionic powers by his dying sister.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Persistence, Gifted. Bonds: Attractive, Rich. Occupation: Dilettante

Voice: Tuts and clicks tongue

Attributes [hide]

Drogo Garrick, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)14 (+2) 15 (+2)16 (+3)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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