Anthony Enfield, Male Human [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His skin is fair and his fingers are delicate and long. His hair is cut close to his head. His gray eyes are slightly larger than normal.
Personality: He speaks before he thinks and is too direct. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Anthony was born the youngest of three triplets. His martial abilities were realized during a raid on his village. By chance he met his brother recently and the two have been together since.
Motivation: Human compassion; and to prove his worth to the world
Ideals: Gifted. Flaws: Impulsive, Antagonistic, Racist. Bonds: Family. Occupation: Guard
Voice: Can't modulate volume
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 17 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Elven, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Gilbert Tinley, Male Human [Permalink]
Personal [hide]
Description: This eastern man wears a black armored body suit, with a simple red line shooting up and back down. His clothes are grease stained in places. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes have a joyful gleam in them most of the time.
Personality: He is witty, but his monotone delivery comes off as unnerving He works hard and plays hard.
History: Born to a poor family in the city he treasured whatever gifts he got. Gilbert was born on a far eastern island where he grew up under the tutelage of his father, an expert Actor. He's also a talented Dilettante, but doesn't like to broadcast it.
Motivation: Find a way to reverse the transformation of his brother; and money/treasure
Ideals: Joker. Flaws: Hedonist. Bonds: Poor, Immigrant. Occupation: Actor
Voice: Creaky witch voice
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 49 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Aquan, Terran, Giant
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 100 gp. Golden pearl (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Roger Atterton, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has wavy golden hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: Roger is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is an amazing painter.
History: Born in a small village he learned the ways of the warrior from his mother. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it
Ideals: Extrovert, Gifted, Fighting. Bonds: Attractive, Rich. Occupation: Hunter
Voice: Excited and jittery
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 5000 cp.
Guy Barclay, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a red broad hat and red clothes. With bright auburn hair and a scraggly beard. His eyes are gray and beady.
Personality: He is a Body Guard first and foremost. He believes firmly that knowledge should be universal. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is content; and he feels that his past leaves him morally obligated to help
Ideals: Athletic. Flaws: Ugly, Mundane. Bonds: Job, Immigrant, Criminal record. Occupation: Body Guard
Voice: Speaks in third person
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 9 (-1) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 200 gp.
Heward Upton, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he dresses in collared shirts and wears a proper scarf over his head. His brown hair has been sun bleached extensively. His fierce violet eyes like to dwell on things.
Personality: Prone to second guessing himself, he comes off as nervous. He is afraid of men and trembles around them
History: He was born in the north. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has dedicated himself to building a better trade route.
Motivation: An old rival family wants him found; and a need for knowledge about a nearby landmark
Flaws: Shy. Bonds: Immigrant, Adventurer, Family. Occupation: Stableman
Voice: Eastern European accent
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2100 sp.
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